Fandom

EverQuest 2 Wiki

Wild Regeneration

78,206pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.


EverQuest II Alternate Advancement Information
AAs » Druid AAs » Druid's Agility line
Wild Regeneration Rank (*/10)
Agility 1 point
Requires Charm Creature (Rank 4)
 
Increases the healing of the initial tick and lowers the duration of the Animalist's single target and group heal over time spells, allowing the healing updates to occur in shorter time intervals.
 
Passive Spell
 
Effects:
  • Reduces the duration of primary target and group target regeneration spells by (X) seconds
  • Increases the healing of the initial tick on your primary target and group regeneration spells by (Y%)


EffectsEdit

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Duration reduced by (X) seconds 0.25 0.5 0.75 1 1.25 1.5 1.75 2 2.25 2.5
Initial heal increased by (Y%) 3% 6% 9% 12% 15% 18% 21% 24% 27% 30%

Also on Fandom

Random Wiki