Artisans rejoice! New Tradeskill work orders have been added to the game.
You can begin obtaining work orders when you've reached the subclass level (20).
Please see a local Work Order Foreman to get yours. Work orders, not cash money. Well, technically you do get rewarded for doing them, but yo...
Rewards include faction, status, and coin. Exiles will not earn faction, however.
Work orders are both timed and untimed--the component cost for crafting an untimed work order is greater.
While we feel that solo quests can be quite rewarding, we were not satisfied with the experience from solo combat alone, especially for those characters who prefer to target slightly lower creatures. Therefore, we have increased the experience earned in the following situations:
Non-Heroic creature experience has been increased slightly.
Experience for blue con creatures has been increased slightly.
Experience for green con creatures has been increased significantly.
In addition, we also wanted to increase the reward for defeating the nastier foes you meet during raids. Therefore, epic creature experience has been increased significantly.
The Hand of the Gods
The influence of the gods continues to grow stronger on Norrath as the prophets of War and Tranquility call upon the faithful for assistance.
Visit the original quest givers for Relic and Hooloh hats and trade your current headgear for your all-new profession hat! Please remember that you cannot change back to the original appearance once the trade has been made.
Mounts can now be toggled off by using the whistle or summoning object again while the mount is active.
You can no longer set your public access level to friend or higher. Visitor is the new highest default setting. Note that this only applies to the default setting for your house--you can still set specific friends to be trustees to your heart's content.
In order to prevent lost items and coin, you cannot zone while a consignment transaction is in progress.
You will no longer get an error message if you change targets while harvesting.
It should now take a bit longer to drown after you run out of breath.
Consigned items purchased while possessing a pet will now correctly be placed in the pet owner's inventory.
City Guild Raids
The old society quests used for the city raid guild writs have been replaced with a new quest series to help ensure players zone into the correct instance.
When in passive mode, pets will no longer attack aggressors unless they are directly attacked themselves.
Shields and symbols should now always list in which slots they can be equipped.
Certain collection tome pages found in the Forsaken City now have a chance to be a No Trade page that previously were only found on enemies. Page 10 of From Pond to Paladin Vol. II will now drop or be found on page ground spawns.
Maximum power pool increases bonuses have been adjusted to be more consistent throughout level progression. This will increase the amount of maximum power bonuses below level 60, and lower it above 60.
Weaker tier spells will no longer be able to overwrite stronger tier spells.
The double attack skill will no longer work with ranged weapons.
Epic opponents no longer have a chance to score a critical hit when casting spells.
The following spells can now be cast while feared:
Accord can be cast on a raid member. If they are a fighter, this transfers a small amount of the wizard's hate toward the fighter.
Fuel amounts in almost every recipe have been modified. Most recipes had their fuel costs reduced, though some now require more fuel. Provisioner recipes were not changed.
Tradeskill quests (work orders and writs included) should now use tradeskill level instead of adventure level when determining any applicable experience or status rewards. Tradeskill level will also determine con color in the quest journal for tradeskill quests.
Bandoliers, pouches, satchels, and sheaths now have recipes that will allow you to imbue these items with magical properties. These new recipes will automatically be updated in the recipe scrolls that contain recipes for those items already. In addition, all level 60 to 70 imbue recipes will now no longer require additional components besides scintillating materials for build components.
Sisal Fiber should now be usable as a rare cloth component in level 10-19 recipes.
Minor Vigor is now a level 4 recipe and found in the level 4 artisan books.
Disease Imbued Ebony Wands should now be named correctly.
The Steel Chain Mantle recipe is now Steel Chainmail Mantle.
Rare round shields and bucklers should now use the correct amount of fuel.
The Reprieve line of potions should persist while zoning.
The level 60 Armorer shield imbue recipes should now be the same level as the recipe to make the items.
Essence of Unflinching Will is now called Essence of Burning Will to match the name of the spell it makes.
There should now be a clearer progression between level 50 and 60 hex doll effects.
The character portrait in the inventory window now has a plain background and no longer follows the animations that your character makes in the game world. You can use your mouse to rotate your character around. Why make such a change? We're keeping that under the cloak of secrecy for now...
The option that controls the number pad for text input should once again be operational.
Double-clicking on an item in your Overflow slot will transfer that item to your inventory instead of opening the Persona window.
The guild recruiting icon in the guild window will no longer follow the right edge of the window.
Attempting to attune an item in your house vault should no longer give an error about not being in a bank transaction.
The "kick from raid" context menu command has been changed to "kick group from raid" to better reflect its functionality.
The /kickfromraid command has been renamed to /kickgroupfromraid.