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Underdepths Saga: Mysteries of Maldura

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EverQuest 2 Quest Information
Journal Category Signature  (AA)
Journal Level 100 (Tier 11)
Journal Difficulty Heroic
Starting Zone Thalumbra, the Ever Deep more
How to Start Good aligned speak to Zeen Corblecog at ( 462, 96, 43 ) /waypoint 461.87, 95.73, 42.88 Eq2map
Evil aligned speak with Virun D'Xyafin at ( 470, 95, 66 ) /waypoint 470, 95, 66 Eq2map
part of: Terrors of Thalumbra Timeline
Preceded by:
Underdepths Saga: Into Darkness (good)
Underdepths Saga: Into Darkness (evil)
Followed by:
Underdepths Saga: Zaphardt's Defenders

What does this information mean?

It should come as a relief to know that the city of Maldura was being threatened by Aberrants, not the Primordial Malice, but neither I nor Zeen can shake the feeling that they are somehow involved. Now that I have been allowed entry to Maldura, I can now extend my investigation inside the city.


  1. Enter the city of Maldura ( 261, 151, 484 ) /waypoint 260.54, 150.94, 483.56 in Thalumbra, the Ever Deep.
  2. Speak to 3 citizens in Maldura to learn about the city and its enemies:
  3. Speak to Dirvy Boomfield in the Alcove of Reason ( -55, 10, 131 ) /waypoint -54.58, 10.07, 130.5 Eq2map.
  4. Speak with Graldek the Ironshadow in the Mushroom Bar and Grill ( -54, -8, -1 ) /waypoint -53.96, -8.48, -1.21 Eq2map.
  5. Kill 12 undead disturbed dhalgars, awoken gnemlins, or wandering skeletons at Tranquil Halls in Thalumbra, the Ever Deep ( 429, 168, 536 ) /waypoint 428.90, 167.60, 536.21 Eq2map.
  6. Return to Graldek in Maldura.
  7. Speak to Eccles Zaphardt near the Entrance to Maldura ( -200, -4, -28 ) /waypoint -199.56, -3.50, -27.62 Eq2map.


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