This Conduit can be very effective if the channeler's construct is taking hits in quick succession. It generates very little dissonance. This Conduit can be equipped in slots 1 and 2 on the Conduit Bar.
Casting 1 second
Duration 30 seconds
Range Up to 50.0 meters
Max Increments: 6
Increment Gain: 6
When any damage is received this spell will cast Triggered Rejuvenation on target.
Repairs target for 3.6% of max health.
This only triggers when the construct interposes damage!
The healing of this spell cannot be modified except by direct means
This spell is not upgradeable
Conduit spells increases Dissonance instead of having a power cost. The listed power cost is the increase of Dissonance.