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Transmuting
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For a categorical listing of transmuting-related articles, see Category:Transmuting.
Transmuting is a harvesting ability that allows a player to transmute Treasured, Legendary, Mastercrafted, and Fabled items down into components which are primarily used to make Adornments. All players receive the Transmuting skill at level 1.
Components created by Transmuters are used by a player with the Adorning ability to make Adornments.
Basics
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There are 4 types of components created by transmuting that are used to make adornments. At each tier (1-9, 10-19, etc.) there will be an adjective prefix (Shimmering, Smoldering, etc.) which describes the tier those materials are appropriate for.
- Fragments - The 'lowest' component, used as a secondary component in all adornment recipes.
- Powders - The medium-grade component, used as a primary component for Treasured adornments and as a secondary component for all others.
- Infusions - The upper-grade component, used as a primary component of Legendary adornments and a secondary component for Fabled adornments.
- Manas - The highest-grade component, used only as a primary component of Fabled adornments.
See "What Can You Transmute?" below for more details on which items reward which components.
What Can You Transmute?
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In order for an item to be transmutable, it must meet the following conditions:
- Be of Treasured, Mastercrafted, Legendary, or Fabled quality.
- This excludes all Handcrafted items as well as equipment of uncommon or common quality.
- Although marked as Treasured, Journeyman spells can not be transmuted (because they are of the same actual rarity as Handcrafted items).
- Not be marked as NO-VALUE or ORNATE
- Not be a stackable or consumable item (i.e., not be food, ammunition, etc.)
- Have a level indicated on the item. This excludes items such as furniture.
The general rule of thumb is that it has to be a non-ORNATE item that can either be equipped or scribed that you could sell to a vendor. Typically transmuted items include:
- Adept spells
- Treasured equipment (typically of low desirability)
- Expert spells (typical in the lower tiers)
- Legendary equipment (of low desirability)
The rarity of the item you transmute determines which component(s) you can get:
| Item Type | Common Result | Uncommon Result |
|---|---|---|
| Treasured items | Fragment | Powder |
| Adept spells | Fragment | Powder |
| Mastercrafted equipment | Fragment | Powder |
| Expert spells | Powder | Infusion |
| Legendary | Powder | Infusion |
| Fabled | Infusion | Mana |
Each item that you break down will become either one, or the other, or both of the raws possible from that type of item. This can make transmuting very expensive especially in later tiers as the cost of each adornment in raw materials increases as the rarity of the adornment and the tier of the adornment go up.
Transmuting Odds
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Each item rarity can transmute into two different items in three different ways; two ways are that it produces a single of the lower or higher rarity and the third way is that it produces one of each. Statistical data gathered here on EQ2i suggests a 75% chance of getting the lower rarity item and a 25% chance of getting a higher rarity item when only one item is acquired. In other words, the odds of the results from transmuting various rarities is summarized as follows:
| Item Rarity | Common (75% Chance) | Rare (25% Chance) |
|---|---|---|
| Treasured | Fragment | Powder |
| Legendary | Powder | Infusion |
| Fabled | Infusion | Mana |
For the purposes of this table, all mastercrafted items other than Expert spells transmute as Treasured items while Expert spells transmute as Legendary items.
The statistical data has been retained on the talk page.
Leveling
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In order to increase Transmuting skill before skill level 20, you must find items appropriate for adventure level 1 to 5 and break them down using the Transmute skill. You usually can break items 5 levels higher than your Transmuting skill divided by 5. That is, if you have a Transmute skill of 60, you can break a level 17 item (60 divided by 5 = 12 plus 5 is 17). The closer an item level is to the the maximum level you can transmute, the higher your chance of getting a skill up.
Transmute Levels
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Ingredients
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Tiered Ingredients
| Tier | Fragment | Powder | Infusion | Mana | Icons by tier |
|---|---|---|---|---|---|
| T1 | Lapis Lazuli | Ulteran | Earth | Refined | ![]() |
| T2 | Coral | Aether | Air | Processed | |
| T3 | Jasper | Phantom | Fire | Clarified | |
| T4 | Opal | Ethereal | Water | Purified | |
| T5 | Ruby | Spectral | Nightmares | Natural | |
| T6 | Pearl | Vision | Daydreams | Coalesced | |
| T7 | Lunar | Illusionary | Illusion | Hardened | |
| T8 | Emerald | Sacred | Reality | Crystallized | |
| T9 | Underfoot | Void | Void | Distilled |
Ingredients Pricing
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Ingredients pricing is, of course dependent on server and day-to-day price fluctuations but some things seem to be true on most servers at most times: In early tiers, powders are the bottleneck, because early tier treasured recipes require very few fragments. Infusion are also very cheap at early tiers because people are mostly doing Treasured recipes at those levels in order to skill-up quickly.
At Tier 4 or 5 and above, the price on fragments will rocket up and the price on powders will go down. This is because higher tiers' treasured recipes require more fragments and transmuters end up with too many powders on their hands.
Prices for infusions and Mana tend to increase each tier and skyrocket at Tier 7.
As you can see, leveling Transmuting can quickly become very pricey. If you go the Transmuter way, check prices of all kinds (treasure, legendary, adept 3, harvested rares, powder, etc) at the broker and decide the cheapest way to level this skill. Many players will create a new low level character just to farm adept and treasured items to fuel their transmuting addiction.
What might or might not be helpful for skilling in T7:
- The quest Kicking the Bird out of the Nest rewards crafting books which produce tradeable non-lore legendary items, made from drops in The Nest of the Great Egg, which are as of today quite cheap on the broker compared to other T7 transmutable (legendary) gear.

