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The Stone Behind the Ankh

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Swords of Destiny Timeline [edit]
Chapter I (LU32)
1. Liberating the Cavaliers
2. A Crusade to Faydwer
a. A Poem to the Past
b. The Gumshoe Guide
c. A Water Tight Case
1. The Capture of the Living Flow
Chapter II (LU33)
3. Knights in the Round
Chapter III (LU36)
4. The Stone Behind the Ankh
5. Into the Heart of Mistmoore
6. A Freeport Overlord in Queen Lenya's Court
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Miscellaneous  (AA)
Journal Level 68 (Tier 7)
Journal Difficulty Heroic
Starting Zone Butcherblock Mountains more
How to Start Talk to Sir Trodonis in Butcherblock Mountains at ( 866, 44, -280 ) /waypoint 866, 44, -280
part of: Swords of Destiny Timeline
Preceded by:
Knights in the Round
Followed by:
Into the Heart of Mistmoore
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?


This quest is the beginning of the final chapter of the Swords of Destiny Timeline.

You need to speak Thulian to finish this quest.

[edit] Steps

  1. Talk to Sir Trodonis and receive the ankh necklace.
  2. Examine the necklace and talk to Sir Trodonis again.
  3. Examine Ardan Zimel's tombstone in the cemetary in Village of Somborn at ( -400, 18, 85 ) /waypoint -400, 18, 85 in Loping Plains.
  4. You are asked to find evidence of Ardan Zimel. Talk to Horatio Mercuria, the Somborn mender, at ( -328, 14, -18 ) /waypoint -328, 14, -18.
  5. Talk to Ardan Zimel at the small graveyard at the base of Castle Mistmoore ( 800, 84, 75 ) /waypoint 800, 84, 75.
  6. Talk to Basil Askerville ( 210, 65, -167 ) /waypoint 210, 65, -167 behind the Pumpkin Headed Horseman, but not inside The Wolf's Maw. As long as you do not die, you can continue the conversation and get the update without killing anything. If Basil Askerville is not currently spawned, you will need to kill the werewolves at the camp to get him to appear. Basil and his werewolf bodyguards spawn every morning in Norrath.
  7. Go to Arkelek's Gash in the Loping Plains and find the three blades. These are swords that appear on the ground. You need to go to them in order, then click on them, and pour the blood over them. This will make them spawn into attackable non-aggro NPCs, which you then need to kill. Their locations are:
    1. First Blade of Aeristrom (level 69^): ( -173, 4, 335 ) /waypoint -173, 4, 335 EQ2MAP POI
    2. Second Blade of Aeristrom (Level 69^^): ( -301, -4, 339 ) /waypoint -301, -4, 339 EQ2MAP POI
    3. Third Blade of Aeristrom (Level 70^^^ Heroic): ( -333, 1, 463 ) /waypoint -333, 1, 463 EQ2MAP POI (could possibly spawn as 69 ^^^)
  8. Return to Basil Askerville.
  9. Talk to Ardan Zimel on one of the lower mezzanines on the steps of Castle Mistmoore ( 457, 133, -10 ) /waypoint 457, 133, -10. He will spawn as you get near the location. At the end of the conversation, you will be attacked by a heroic group of 6 level 68v(single down) Somborn villagers. You can kill them with no faction loss.
  10. Make your way to The Ascent in the Mistmoore Catacombs and climb up to the level that Edge is on. Go to the west end of the long east-west hallway ( -74, -31, 28 ) /waypoint -74, -31, 28. Here you will find the chest. Attempt to open it using your Ankh. The quest will update and tell you to 'search for the origin of the magic chest.' This means it's time to head to Kaladim next.
  11. Upon reaching Kaladim, click and examine a pile of books up the climbable wall above the forge near ( -12, 33, -279 ) /waypoint -12, 33, -279. The quest will update with a series of tasks required to make copies of the 3 keys needed to open the chest. The room with the book itself is unguarded and you can use invisibility to sneak up to it without getting attacked by the things below. Interacting with the book doesn't drop invis.
    • You need to get 12 uncommon vibrellium ore updates from Grungetalon Miners around ( 109, 12, -346 ) /waypoint 109, 12, -346
    • Get the Enigma Crystals. These are guaranteed drops from the Grungetalon Directors in the central room. Directors are part of a group that spawn where the living rock piles are. If they aren't up, clear the rock piles to respawn them.
    • You have to 'claim the key mold' from the 'master of the forge.' Update from either Iron Lord Kraxxaxis or his PH, an Iron Lord, on the roof of the room where you inspected the book.
    • Collect three forge hammers (Brell, Bolgin and Syrill). You get the updates by killing the high priests (which are not named mobs) in the Cathedral at ( 58, 30, -398 ) /waypoint 58, 30, -398,( 58, 30, -466 ) /waypoint 58, 30, -466,( 45, 30, -516 ) /waypoint 45, 30, -516. It's one update per room within the cathedral.
  12. Go to the Everhot Forge (more like an anvil) in the building upon which the the Iron Lord spawns ( -16, 27, -279 ) /waypoint -16, 27, -279.
  13. Polish the keys off at the grinding stone on the to second floor, at ( -11, 34, -284 ) /waypoint -11, 34, -284.
  14. Now, you return to the chest in the Mistmoore Catacombs ( -74, -31, 28 ) /waypoint -74, -31, 28.
  15. You are asked a Series of riddles.
    Note: You need to speak Thulian to answer some riddles. If anyone in your party does not, then choose the answer wrong four times in a row. Each time you do, it spawns one of the armors next to you. When you kill it, they will get an update anyway.
    The riddle answers are:
    • Another Riddle
    • Ariska Zimel
    • The Duchy of the Dead
    • Sir Lucan D'Lere
  16. Examine the [a sword hilt]
  17. Return to Sir Trodonis ( 866, 44, -280 ) /waypoint 866, 44, -280 in the Butcherblock Mountains. He then asks you to wait while he researches the hilt.

[edit] Rewards

  • Experience
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