The Sinking Sands
From EQ2i, the EverQuest II wiki
| The Sinking Sands | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Levels 45-55 | |||||||||
| | |||||||||
| Introduced | Desert of Flames | ||||||||
| Zone Type | Public | ||||||||
| Adjacent to | |||||||||
| Dungeons | |||||||||
| Instances | |||||||||
| Quest Lines | Sinking Sands Timeline | ||||||||
| Harvesting | Tier 6 | ||||||||
Help · LootDB · EQ2Map Zone · EQ2LL · Allakhazam's | |||||||||
This is the entry point into the Desert of Flames. From the docks, travelers can take a magic carpet ride to Maj'Dul or run across the sands to The Clefts of Rujark or The Pillars of Flame.
Contents |
[edit] Lore
The region known as the Sinking Sands makes up the northeastern shores of the land known as Ro. Seen from ship it appears barren, bland, and inhospitable. In reality it is teeming with life of all kinds. The lands of Ro are home to the Dervin Empire, that makes its presence known across the entire landscape. This is especially true in the Sinking Sands, where ambassadors from each political alignment eagerly await new arrivals.
[edit] Geography
The Sinking Sands are a broad stretch of mountainous sand dunes punctuated by the occasional oasis or impact crater. Steep cliffs cut the area off from the sea on many sides. A series of caves undercuts the cliffs to create a breeding ground for saltwater crocodiles and caimans.
To the north, the same type of cave has revealed the entrance to The Silent City, an ancient metropolis smothered by divine wrath. A handful of mesas stand guard at the region's western edge, their caves providing shelter to the Sandfang clan of jackal gnolls.
[edit] Travel
There is a magic carpet at the docks in one of the tents. This carpet can take you to any of the following destinations in the Desert of Flames:
In addition, the same magic carpet allows return travel to regions that match your alignment:
- If you are Evil:
- East Freeport
- Darklight Wood
- Timorous Deep (takes you directly to Gorowyn)
- If you are a citizen of Neriak:
- If you are Good:
- If you are an Exile:
An airship is also available. The Skystrider provides transportation between The Skystrider Launch-Dock in The Sinking Sands and the Moors of Ykesha. The launch-dock is located at the top of the cliff above Croc Hunter Camp.
[edit] Map
[edit] Dungeons
| Dungeon Name | Level Range | Target Audience | Zone Type | Location |
|---|---|---|---|---|
| The Clefts of Rujark | 50-56 | Solo or Group | Shared Dungeon | South near Orc Highway |
| The Living Tombs | 50-56 | Solo or Group | Shared Dungeon | Aqueduct at the Twin Tears |
| The Silent City | 54-60 | Group | Shared Dungeon | Sea cave in the Bay of Anuk |
[edit] Adjacent Zones
| Zone Name | Level Range | Direction | Access |
|---|---|---|---|
| The Pillars of Flame | 52-60 | West | through any of four passes |
| Maj'Dul | 45-60 | Southwest | via magic carpet at the Port of Tears |
| Moors of Ykesha | 75-80 | South | via airship at The Skystrider Launch-Dock |
[edit] Revive Locations
| Revive Location | Description |
|---|---|
| Caiman Beach | Beside the dock |
| Twin Tears | On the crest of the dunes |
| Undercity Arena | Only marginally safe |
[edit] Similar Zones
| Zone Name | Level Range | Region | Notes |
|---|---|---|---|
| Everfrost | 40-50 | Shattered Lands | Good quest lines |
| Lavastorm | 45-55 | Shattered Lands | Recently improved quests and travel |
| Maj'Dul | 45-60 | Desert of Flames | Many quests cross over to Sinking Sands |
[edit] Quests
In addition to the Sinking Sands Timeline, consider exploring the Ghassan the Trader Timeline. Parts of The Peacock Club Timeline also take place in this zone.
| Quest Hub | Level Range | Notes |
|---|---|---|
| Port of Tears | 45-47 | Also see north Croc Hunter Camp nearby |
| South Croc Hunter Camp | 47-52 | Also see Xilla at top of ramp |
