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The Fourth Warrior - The Solusek Mining Co.

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EverQuest 2 Quest Information
Journal Category Butcherblock Mountains
Journal Level 70 (Tier 8)
Journal Difficulty Heroic
Starting Zone Butcherblock Mountains more
How to Start Speak to Juna Crankfizz at ( 635, 26, 588 ) /waypoint 635, 26, 588 on the Butcherblock Docks.
part of: Cloak of Flames Timeline
Preceded by:
The Fourth Warrior - Making the New Cloak
Followed by:
The Fourth Warrior - Unification
NOTE: User_comment.png A discussion page exists which may contain more information

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StepsEdit

  1. Juna asks you to condense some Dozurite to power some lamps inside of Solusek's Eye, to power the big machine in the front of the giant crater.
  2. Go down to the area with the magmatic golems, titans, and sentries ( -166, -225, 48 ) /waypoint -166, -225, 48 (Level 4). The golems start if you go through the teleporter to the giants and then head east back to the entrance.
    • Use the Focused MCE Ray that Juna gave you on the golems and sentries to make a superdense magmatic golem (70^). (Note: this quest does not group update; each has to do it individually.)
    • If you get two golems be sure to kill the un-condensed one first, as you have a very short time limit for the next part!
    • When the dozurite golem dies a harvestable dozurite node will appear. It will contain from (3 to 8?) dozurite and disappear when fully harvested.
  3. Once you have 30 dozurite find a large refining machine to convert your dozurite to refined dozurite. It takes three unrefined dozurite to make one refined dozurite. There are several machines throughout the golem area, for example:
    • ( -5, -250, 33 ) /waypoint -5, -250, 33
    • ( -259, -239, -40 ) /waypoint -259, -239, -40
    • ( -32, -240, -6 ) /waypoint -32, -240, -6
  4. Once you have the 10 refined Dozurite go to the tall lamps and insert the dozurite by right-clicking on them. They look like old fashioned street lamps with a glowing yellow light and are scattered throughout the upper part of Sol's Eye. Not all the lamps are clickable.
    • ( 15, -285, 90 ) /waypoint 15, -285, 90 Eq2map (sublevel 4)
    • ( -5, -250, 30 ) /waypoint -5, -250, 30 Eq2map (sublevel 4)
    • ( -25, -245, 30 ) /waypoint -25, -245, 30 Eq2map (sublevel 4)
    • ( -15, -240, 0 ) /waypoint -15, -240, 0 Eq2map (sublevel 4)
    • ( -50, -240, -150 ) /waypoint -50, -240, -150 Eq2map (sublevel 4)
    • ( -145, -230, -85 ) /waypoint -145, -230, -85 Eq2map (sublevel 4)
    • ( -225, -240, -25 ) /waypoint -225, -240, -25 Eq2map (sublevel 4)
    • ( -225, -210, -30 ) /waypoint -225, -210, -30 Eq2map (sublevel 3)
    • ( -300, -220, 20 ) /waypoint -300, -220, 20 Eq2map (sublevel 3)
    • ( -270, -40, -190 ) /waypoint -270, -40, -190 Eq2map (sublevel 1)
    • ( -215, -20, -60 ) /waypoint -215, -20, -60 Eq2map (sublevel 1)
    • (Presentation order here is from bottommost lamp towards the top of the zone; you can do the lamps in any order. Sublevels refer to sublevels as seen on EQ2MAP.)
  5. Now you need to turn on the power generators so you can re-imbue the cloak. Go to the large hole near the zone entrance. On either side of the hole by the ramps at ( -104, -11, -18 ) /waypoint -104, -11, -18 Eq2map and ( -104, -11, 68 ) /waypoint -104, -11, 68 Eq2map there will be a lever. Click them both to route power to the machine.
  6. Now go to the middle of both levers where there should be spinning gears ( -69, -12, 25 ) /waypoint -69, -12, 25 Eq2map and click the center of the machine to get the final update.
  7. Return to Juna.

RewardsEdit

none

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