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Deserted Mine Entrance

Entrance to the Deserted Mine

other resources
LootDB · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced Shattered Lands
Level Range 45-50
Zone in from Zek, the Orcish Wastes
Entrance is at ( 78, 23, -426 ) /waypoint 78, 23, -426
Parent Zone Blood Ore Valley
Difficulty Raid x4
Persistence 2 days 20 hours - 7 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

BackgroundEdit

A massive rumbler has been discovered living in a potentially lucrative mine in Zek, the Orcish Wastes. The Far Seas Trading Company is guarding the entrance, preventing anyone from getting in and anything from getting out. Should a group of adventurers feel brave enough to slay the beast, the Far Seas Trading Company would be more than happy to allow passage into the mine as well as first access to any riches within.

NotesEdit

  • To enter this instance you must first speak to Gragak Stinkyfeet in Zek, standing just outside the door at ( 76, 22, -424 ) /waypoint 76, 22, -424.
  • Important Note: The named monsters will periodically damage your gear. If you are too slow about killing them your gear will eventually break. Make sure to bring backup gear, especially weapons if you're playing a class that relies on weapons to use most of their abilities.

WalkthroughEdit

Hail Shyzin the Coercer near to the zone-in and she will ask you to protect her while she casts a weakening spell on the final boss. This will start a long ring event that begins ~5 minutes after first speaking with Shyzin. Slay the mobs as they spawn making sure to be quick about it as the next set of mobs will spawn irregardless if the previous set has been killed. Finally, once Symbiant Lord has been killed, Shyzin will thank you and state that the weakening spell is complete. Tremblar the Behemoth will spawn a few minutes later in the eastern part of the zone at ( 92, 12, -186 ) /waypoint 92, 12, -186.

CreditsEdit

Logo ZAM