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The Crossing of the Fanged Sea

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EverQuest 2 Quest Information
Journal Category Hallmark  (AA)
Journal Level 40 (Tier 5)
Journal Difficulty Heroic
Starting Zone Zek, the Orcish Wastes more
How to Start Speak with Rath'Adran in the fort area at Warship Dock ( 478, -40, 223 ) /waypoint 478, -40, 223
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?


This quest was formerly the access quest for Everfrost, but it is no longer required for passage to the frozen lands.


StepsEdit

  1. Seek out information of Biddy Bobick in Enchanted Lands ( 51, 2, 38 ) /waypoint 51, 2, 38 EQ2MAP POI. Biddy will lead you to the sub-quest Of Sea, Sails and Slumber.
    • Note: You must complete step 8 of Of Sea, Sails and Slumber while standing very close to the chest, otherwise this quest will not update properly. If you get a broken quest at this point, read the book while standing next to Biddy Bobick.
  2. After completing Of Sea, Sails and Slumber, return to Rath'Adran in Zek, the Orcish Wastes. ( 480, -40, 224 ) /waypoint 480, -40, 224
  3. Get the pieces of the Tinmizer. **Items have 2 minute respawn timer.
    • Part A is in Zek, inside an orc tent ( -196, -27, -95 ) /waypoint -196, -27, -95 EQ2MAP POI.
    • Part B is in Enchanted Lands, inside the Tagglefoot Farm house ( -777, -1, -653 ) /waypoint -777, -1, -653 EQ2MAP POI.
  4. Return to Rath'Adran with the 2 pieces of the disruptor.
  5. Gather a group of 6 adventurers and head to Zek, the Orcish Wastes dock and enter The Fanged Sea instance from the Everfrost bell. If you leave Zek after you've talked to Rath'Adran you will have completed the quest and will be unable to enter the instance.
  6. When you are on the boat, position at least one group member at the front and on at the rear of the boat to wind the disruptors every minute to keep the mechanomagical devices free of frost. Failure to do so will allow the skeletons and valkyries to pile onto the boat once the battle begins, making a huge mess that gets harder and harder to clean up as time goes by.
  7. Hail Rath'Adran. The battle will begin after you are done talking and several waves skeletons and valkyries (level 38-40) will attack.
  8. After a few minutes, Rath'Adran walks out onto the main deck near the main mast, taunts the party, and turns into a drakota (~43^^^).
  9. Kill Rath'Adran head back to the helm of the boat.
  10. Click the wheel of the ship and select "steer the ship toward Everfrost" to leave the boat. You will be notified to contact Scholar Milnik ( -550, -17, -430 ) /waypoint -550, -17, -430 in The Thundering Steppes for a reward.

RewardsEdit

Nothing directly for completion, however, return to The Thundering Steppes, and speak with Scholar Milnik and he will offer you a choice of one of the following:

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