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The Courts of Maj'Dul: Of Fate and Destiny

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EverQuest 2 Quest Information
Journal Category Maj'Dul
Journal Level 60 (Tier 7)
Journal Difficulty Heroic
Starting Zone The Pillars of Flame more
How to Start See Below
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?


Before you Start the Quest Edit

Must have completed the following quests in order to fully advance this quest, or have access to required instances.

Maj'Dul

Access Quests

Miscellaneous

Steps Edit

Start the QuestEdit

Speak to Ahkarem of the Desert to Start the Quest. You must have the 3 medallions on you to receive the quest.

  • Go north from Giant's Field carpet ( 1425, -99, -535 ) /waypoint 1425, -99, -535 in The Pillars of Flame.
  • If you enter Pillars of Flame from Camp D'Sas Carpet in Sinking Sands and take the Swiftriders Caravan Carpet to the Stinging Isle Carpet, it will take you right buy Ahkarem on the way there.

The Library of Light Edit

  • Enter Library of Light at ( -202, 167, -158 ) /waypoint -202, 167, -158 near the zone-in within Maj'Dul.
  • Pick up the book at ( 5, 0, 2 ) /waypoint 5, 0, 2 on top of a bookcase on the lower level of the instance.
    • This can be picked up from the upper balcony as you zone in. Head immediately right from the door and look over the edge. Pick up the book.
    • Five Sha'ir and ten lesser djinn will spawn. Leave or they will attack.
  • Get the update at the entrance before leaving.
  • Return to Ahkarem of the Desert.

The Spirits Edit

NOTE: It can be that the NPC wont interact with you when targeting with mouse, if so use the "H" key to hail him and get conversation going

  • Dukar:
    • Find The Ghost of Dukar in The Pillars of Flame. He is found roaming around ( 1341, -97, -499 ) /waypoint 1341, -97, -499, north of the Giant's Field carpet, between 8 PM and 8 AM game time. When hailed, he will then turn into a 62^^^ mob with strong melee damage.
  • Ishti:
    • Speak to The Ghost of Ishti at ( 952, -112, -362 ) /waypoint 951.65, -111.95, -361.50 in The Pillars of Flame.
    • You will have to follow him closely while he walks, slowly to T'Narev. This will take quite some time : ~15min. If you get too far away from him, he will tell you to stay with him. If this happens too many times, he will depop and respawn in a few minutes. It is recommended that you dismiss your pet before hailing, as otherwise the route can become bugged. This can be done using invisibility. Might not be able to do this during invisibility. Despawned around the harpy area for me 4/30/11 EQII Extended server. Depawne at ( 217, -127, -1475 ) /waypoint 216.73, -127.44, -1475.48
  • Omren:
  • Speak to Ahkarem of the Desert.

The Scepter Edit

Capturing Djinn Edit

Old Friends and Orcs Edit

Tears guard tower

A Maj'Dul guard tower with the Tears banner after the invasion

Fate Fulfilled Edit

  • Defeating Dorn:
    • Enter The Clefts of Rujark.
    • Kill Rujark the Broken Lord. He is found in a third level room, behind a closed door guarded by two orcs. You must kill the (Advisor) to spawn him. Each of these named mobs are level 55 Epic x2 encounters. He will despawn after 15 minutes and the epic ring event will reset after 45 minutes. Warning: Once Rujark the Broken Lord is at 50% HP, he will call forth every mob in the room to assist him. Mobs spawning after he has called adds once will not be called.
    • Enter Dorn's Sanctuary, through the door at the rear of the General's room.
    • Kill Dorn B'Dynn. He is invisible until someone approaches him, near a pillar by the huts to the left of the entrance. Dorn is a level 65^^^ Heroic encounter, and is reported to periodically shuffle his aggro list.
  • Ahkarem's Return:
    • Enter The Court of the Coin.
    • Speak to Neriph, Caliph of the Coin. He explains Mudeef's immortality, and Ahkarem's role in ending it.
    • Enter Library of Light: Diversion. Warning: The update that starts the next step is location-based, near the door inside. Make sure you get the update before jumping down and starting the Mudeef event, or the timer will not start and you will fail to receive credit.
    • Upon entering, you will have up to thirty minutes to defeat Mudeef, Vizier of the Tower of the Moon three times (Level 65^^^ Heroic).
      • Before each spawn, you must kill some additional mobs. First it's enchanted tomes. Next it's Sha'ir. Last it's Djinns. All level 60 - 62.
      • The Djins do power leech so if you are close to the level of the monsters you may consider bringing a friend.
      • You dont have to kill the 2nd wave of djinns if they are grey. Mudeef spawns after the 1st wave djins with the 2nd wave. Just kill him and leave the others. After each wave Mudeef spawns solo, except the last wave where he spawns with a couple of Djinn escorts. Mudeef is a level 65^^^ Heroic encounter, with a heat-based AE DoT.
    • After killing Mudeef repeatedly, Ahkarem will appear and end Mudeef's reign.
    • Speak to Ahkarem either in the Library or return to him in the Pillar of Flames ( 1425, -99, -535 ) /waypoint 1425, -99, -535 to receive your rewards.

Rewards Edit

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