From EQ2i, the EverQuest II wiki
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1-6 players; no lockout timer; choose solo/heroic when entering.
[edit] Description
- Medium-sized cave with numerous encounters of level 35-37.
- Most mobs are nukers, and mostly come in sets of 4, making it a unique solo challenge.
- Bosses (level 38) are very rare in the solo version; roughly 1 in 5 chance for each boss.
[edit] Entrance
- Located in the coastal spider area in northwest Enchanted Lands. Known locations are:
- ( 374, 30, -842 ) /waypoint 374, 30, -842
- ( 425, 25, -860 ) /waypoint 425, 25, -860
- ( 400, 25, -950 ) /waypoint 400, 25, -950
- ( 330, 25, -960 ) /waypoint 330, 25, -960
- ( 299, 28, -931 ) /waypoint 299, 28, -931
- A very small bump in the ground that can be highlighted, with the message "A Spider Mound" or "A Cave-in". Sometimes only a tiny corner of the bump is poking out of the ground. Can be very hard to find.
- The entrance moves to different parts of the spider area each time it is used.
[edit] Minions
[edit] See Also