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I've been doing research on the effect of Int on the spell damage for my Master 1 of Ego Burst.

The spell damage follows the formula:

damage = ((int * 0.4215) + base) * random#

where:

  • base = 357.3
  • int = intelligence score
  • random# = a random number between 1 and 1.222 (or so)

Another fact: I studied this as a level 62.99 Coercer (barely below level 63).

Update: At level 63.44, I studied the effect of Int on spell damage again. The only difference is that the constant 0.4215 in the equation above changed to 0.4634.

However, I have come to understand that the "spell equation", as I call it, is dependent on int ratio rather than int. That is, spell damage is based on the ratio of your current int to the max int for your level. Max int is determined by the formula = 20 + (level * 7).

-Holman of Kithicor

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