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EverQuest II Instanced Zone Information
Introduced Splitpaw Saga
Level Range 20-50
Zone in from Thundering Steppes
Parent Zone None
Required Quest A Darkened Shard, Part 1
Difficulty Solo-Group
Failure Lockout failure lockout needed!
Success Lockout 4 Hour
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Groupmates will be imprisoned in the same instance.

Note: This zone is free to everyone. You do not have to buy the Splitpaw Saga Adventure Pack.

Description Edit

  • A medium-sized solo instance consisting of several caverns and tunnels, and some puzzles to solve.
  • The goal is to escape the zone, by getting over obstacles and killing creatures between you and the exit.
  • The difficulty scales to match your level, between level 20 and 50.

Entrance Edit

  • There are four entrances, at various places along the Thundermist Road in Thundering Steppes. The entrances are called terraporters and are guarded by level 20 Splitpaw gnolls.
  • To enter this zone, you must be hit by a Tesch Mal abductor (level 20). An abductor patrols around each of the terraporters in Thundering Steppes. If they are gray to you, then you can attack them to force the abduction. They only have to hit you once to send you into the instance.
  • On Fallen Gate TLE server you can invis up to an entrance and right click. You will then receive a shard, which will allow you to left click and enter the zone.
  • Note: The Captive Audience instance does not contribute toward your Splitpaw access quest. If you own the Splitpaw adventure pack and want to advance that quest line, then you do not want to be captured by the abductor. Instead, you should click on the terraporter yourself, to enter the instance called Sundered Splitpaw: Delving into the Darkness.

Exit Edit

  • The exit is in the northwest corner of the zone. The exit drops you at Village of Thundermist in Thundering Steppes.
  • To reach the exit, you must move the crates and other moveable objects to build yourself a staircase over the barrier. You will have to do this to get out of the jail cell at the beginning, and again later in the zone.
  • If you camp within the zone, you will be in Thundering Steppes the next time you log in.

See Also Edit

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