Gaming
 

Ship Out

From EQ2i, the EverQuest II wiki

Moors of Ykesha Timeline [edit]
Dropship Landing Zone
Kali Hodpodge
1.1. Carried Away in the Wind
1.2. Distributing Tasks
1.3. A Wrench in the Plans
Dirby Umbridge
2.1. Unique Appendages
2.2. Unique Flyers
2.3. Unique Opportunity
2.4. Unique Alloys
Wayth Bitsnbobs
3.1. Hail, Fair Reptiles!
3.2. Purchasing Metal
3.3. Rummaging for Salve
3.4. Gnomish Keepsakes
Ember Tizzlespring
4.1. A Cannon to Sail By
4.2. Missing Crew... and Ship Parts
4.3. The Signal
4.4. The Missing Link
4.5. Boosting the Signal
4.6. Assistance for Firmroot
Additional Quests
5.1. Bogstrutter's Field Guide to the Moors of Ykesha
5.2. Ship Out (Crafter)
U.J.L. 1.0
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Tradeskill  (AA)
Journal Level 80 (Tier 9)
Journal Difficulty Solo
Starting Zone Moors of Ykesha more
How to Start Hail Aymee Quickspoke at Dropship Landing Zone ( 1866, 453, 846 ) /waypoint 1866, 453, 846
part of: Moors of Ykesha Timeline
Preceded by:
none
Followed by:
Fighting Swamp Foot, Berry Good, Sir, Buckle Down, Midday Perk, Rest for the Weary, Shards of Luclin, Far Seas Supply Division - Restocking the Stores
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?


[edit] Level

This quest can be acquired by tradeskillers who have attained tradeskill level 50 or higher.

The quest levels scale to the player's tradeskill level. However, the recipes are all level 70. This does not mean that a level 50 could not complete the recipes, though: they happen to be extremely easy for level 70. It is recommended that you have extra charges for your portable devices, it is more time and power consuming to complete recipes at tradeskill level 50.

[edit] Steps

  1. I should seek out other Far Seas Trading Company Liaisons in the Moors of Ykesha
  2. Return to Aymee Quickspoke at Dropship Landing Zone for your reward

[edit] Ingredients

This is the list of ingredients required for this quest series, assuming you make no mistakes. As you will be crafting recipes with foreign reaction arts, you may wish to stock additional supplies!

Raw materials:

Fuels:

You may also wish to bring a Totem of the Otter if you require water breathing for Shards of Luclin.

Optional, but can save you some travel time

Note that you have access to all the tradeskill tables back at the Dropship Landing Zone, and after you are non-aggro to them (Fighting Swamp Foot gives the faction) all tradeskill tables are also available in Tupta and Grobb in the different huts. For Rest for the Weary there is a Woodworking Table right next to Quinn Wobble.

[edit] Additional notes

You can talk to each of the Liaisons in the quest and they will teleport your character to the next location in the quest if you have not completed and turned in the quest at the location you would be teleported to.

NPC From To Condition
Aymee Quickspoke Dropship Landing Firmroot Moot Mug's quest Fighting Swamp Foot is not turned in
Mug Firmroot Moot Tupta Turned in Mug's quest Fighting Swamp Foot and not turned in Berry Good, Sir
Varick Stoutheart Tupta Grobb Turned in Varick's quest Berry Good, Sir and not turned in Buckle Down
Zubzub Grobb The Overlook Turned in Zubzub's quest Buckle Down and not turned in Midday Perk
Alden Strongaxe The Overlook The Shadowed Cleft Turned in Alden's quest Midday Perk and not turned in Rest for the Weary
Quinn Wobble The Shadowed Cleft Tillage Patch Turned in Quinn's quest Rest for the Weary and not turned in Shards of Luclin
Agata Tillage Patch Nowhere

[edit] Walkthrough

This walkthrough attempts to optimize your time completing these quests, assuming you're not bringing your own crafting stations. It also includes doing the cannon quest, for those characters who have not yet spent much time in the Moors.

These steps may be completed by any character with a crafting level of 50 or higher. No combat is involved, but running the short distance from Firmroot Moot to Grobb requires a bit of careful maneuvering among some level 77 and 78 enemies.

  1. Get all your ingredients and fuel (and some extra), along with some means of breathing underwater if you need it, as specified above.
  2. Go to the Moors of Ykesha by way of the airship from Sinking Sands.
  3. Hail Aymee Quickspoke at the Dropship Landing Zone ("the docks") and get this quest.
  4. Hail Ember Tizzlespring and get the cannon quest.
  5. Take the cannon to U.J.L. and do the cannon quest up to the point where you need to turn it in to Ember. Don't actually use the cannon to get back to her yet.
  6. Take the balloon to Firmroot Moot.
  7. Get Mug's quest, fly back to U.J.L. and up to the docks, turn your cannon quest into Ember, and craft at the crafting stations near Aymee. (Don't craft in Grobb, even though it's closer, because you won't have the requisite faction standing yet.)
  8. Hail Aymee for a teleport back to Mug, turn the quest in, hail him for a teleport, and end up in Tupta.
  9. Get the Tupta quest from Varick Stoutheart, do it, turn it in, and hail him for a teleport to Grobb.
  10. Get the Grobb quest from Zubzub, do it, turn it in, and hail him for a teleport to The Overlook.
  11. Get the Overlook quest from Alden Strongaxe, fly up to Firmroot Moot, run to Grobb, craft the items, hail Zubzub again, teleport back to The Overlook, and turn the quest in. Hail Alden for a teleport to Shadowed Cleft.
  12. Get the Shadowed Cleft quest from Quinn Wobble, do it, turn it in, and hail him for a teleport to the Tillage Patch.
  13. Get the Tillage Patch quest from Agata, do it, and turn it in. (By the way, the easiest way back up to Agata from the water is a leaf ramp at ( -745, -930, -227 ) /waypoint -745, -930, -227 )
  14. You're done! Take the balloon to the Overlook, then to Firmroot Moot, and then to U.J.L. Head back up to the docks with the cannon, and turn in your quest to Aymee.

[edit] Rewards