Gaming
 

Scout their Defenses

From EQ2i, the EverQuest II wiki

Kunzar Jungle Timeline [edit]
Ry'Zilk's Renegades
Synod Reet
On the Way to Sebilis Series
1. For the Love of Reet
2. The Reet Goes On
3. Dead Iksar Talking
4. Phylactery Find
5. Making It Vulnerable
6. Complicated Destruction
6. Imitation Relocation
Duz Heronimous
8.1. Scout their Defenses
8.2. Task the Taskmasters
8.3. Bringing Down the Big Boss
8.4. We Will Be Free Again!
Speaker Rup
9.1. Cutting the Milite
9.2. Training a Menace
9.3. Take Them Out of the Skies
9.4. Stop the Progeny
Boppit, the Synod Reet Oracle
10.1. Charm School
10.2. Charm Unlike Any Other
10.3. Always After Their Lucky Charms
Special Agent Froak
11.1. Synod Delivery Service
11.2. Essence of Pure Flavor
11.3. A Scheduled Meeting
11.4. Save the Reets
11.5. Reet Seeking
11.6. Sathirian Hunting Party
Mender Kupput
12.1. Steel To Be Stole
12.2. Swords To Be Swiped
Tabernacle of Pain
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Kunzar Jungle  (AA)
Journal Level 76 (Tier 8)
Journal Difficulty Solo
Starting Zone Kunzar Jungle more
How to Start Speak to Duz Heronimous ( 479, -97, 1036 ) /waypoint 479, -97, 1036 EQ2MAP POI
part of: Kunzar Jungle Timeline
Preceded by:
none
Followed by:
Task the Taskmasters

What does this information mean?


[edit] Steps

  1. Visit the following areas around Dalnir's Wheel.
    • Scout the south side. 2 around ( 74, -121, 850 ) /waypoint 74, -121, 850 or underwater at ( 48, -135, 801 ) /waypoint 48, -135, 801
    • Scout the east side. ( -46, -125, 756 ) /waypoint -46, -125, 756
    • Scout the north side. ( -16, -118, 703 ) /waypoint -16, -118, 703
    • Scout the west side. ( 21, -118, 709 ) /waypoint 21, -118, 709
  2. Return to Duz Heronimous.

[edit] Rewards