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Sarnak (Character Race)

from in-game Character Generation screen

Sarnak (Character Race) Male

Sarnak Male

Sarnak (Character Race) Female

Sarnak Female

Race Information
Home Cities: Neriak, City of Hate
Gorowyn

Overview[]

"So the Sarnak had their own little bit of drama going on while they found their whole race under attack. And actually Chardok, where they live, has actually been under quite a transformation too, now being much more of a defensive position than it was previously. These are people at war and people at war do extreme things. We won't get into the specifics of how it happened just yet, but there's a lot of undiscovered magic and undiscovered artifacts that were unearthed by the Rending and the Shattering. Some of these magics got put to use in ways that were probably of very noble intent but didn't necessarily have the greatest end results. What you're going to see is two distinct kinds of Sarnak. There are the Sarnak NPC's that people are very familiar with that still live in Chardok. Then you've got this new kind of Sarnak that is essentially developed for the express purpose of fighting off the Iksar in a move of desperation for the survival of the race and what happened is the Iksar forces essentially went on an extermination misson. These guys became the most hunted people ever because they actually did have the power to do significant harm to the Iksar Empire. So what you ended up with was a certain group of them being hidden away. They're tucked off in a place where they can't be found and the idea is that the Iksar Empire is assuming right now that all of the Sarnaks who are now a threat to them are dead. So as a brand new Sarnak you come into this world and you are one of the ones that is destined to be the powerful ones to go back against the Iksar Empire and you are doing this from the safety of growing up in the islands of Timorous Deep."

Dissimilar to other races, the first types of Sarnaks were not created and placed on Norrath by a god, but were innovated through mortal work, possibly an Iksar/dragon hybrid created by Atrebe Sathir; that species is now known as the Di'Zok and the Sarnaks of Gorowyn are a larger, more cunning species. Female Sarnaks are much larger than male Sarnaks. The Sarnaks are the only one of the current playable races in which worn armor appears the same on either gender. Gorowyn, in the islands called the Timorous Deep off Kunark, is their capital city and is predominantly Sarnak.

Sarnak Traditions[]

Choose one of these every 10th level up to 90.
Name Effect Duration
Attribute
Countenance Grants a level-dependent increase to STA. Passive
Insight Grants a level-dependent increase to WIS. Passive
Combat
Nobility of Faith Increases Ministration by 5.0. Passive
Clarity During Battle Improves the casting speed of beneficial spells by 2%. Passive
Hold Strong Increases Parry, Defense, and Deflection by 5.0. Passive
Victory Increases Deflection by 2.0 and Shield Effectiveness by 2.0%. Passive
Noncombat
Ration Water Increases duration of tradeskilled drinks by 10%. Passive
Empowered Increases out-of-combat power regeneration based on level. Passive
Bind Wound Heals for 2.0% of max health while out of combat. 2.0 sec casting, recast 1.0 sec.
Reflexive Landing Decreases falling damage by 15.0%. Passive
Pools
Honor of Insight Increases mana pool by 3.0%. Passive
Will of the Archlord Increases health pool by 3.0%. Passive
Resist
Spirituality Increases arcane mitigation based on level. Passive
Focus of Warfare Increases physical mitigation based on level. Passive
Tradeskill
Field Repairs Increases Durability per round by 1.0 and success chance by 1.0%. Passive
Excellence Increases Durability per round by 2. Passive
Weapon Production Reduces power cost of Weaponsmith arts by 10%. Passive
Carpenter's Touch Increases Sculpting by 5.0. Passive
Profound Focus Reduces power cost of Sage reaction arts by 10%. Passive
Innate Abilities
Aquavision Provides clear vision underwater, removing any blur. 2 hrs., recast 2 sec.
Hunter's Fury Increases in-combat speed by 50%. 1.0 sec. cast, 5 min. recast, 36.0 sec. duration
Hastened Gathering Reduces harvesting time by 0.5 seconds. Passive
Stride Increases speed by 5.0%. Passive

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