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Sanctuary II

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EverQuest 2 Spell Information
Sanctuary II
Templar
Icon purple helm
Wheel Gold Symbol
A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell has a 1% chance to break every time damage is received.

Target Group
Power 149
Casting 2.0 seconds
Recast 3 minutes
Duration (see below)
Effect Radius 20.0 meters
Level 95

Mastery

Ordination

Effects
  • Makes group members (AE) immune to Mesmerize effects
  • Makes group members (AE) immune to Fear effects
  • Makes group members (AE) immune to Daze effects
  • Makes group members (AE) immune to Stun effects
  • Makes group members (AE) immune to Root effects
  • Makes group members (AE) immune to Stifle effects
  • 1% chance to dispel when target takes damage
  • 1% chance to dispel when target receives hostile action
Sanctuary Spell Line
III
5595


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster
Duration (seconds) 16.5 22.5 26.3 30.0

Gray cells correspond to unavailable ranks of the spell.


http://u.eq2wire.com/item/index/956195115


https://forums.station.sony.com/eq2/index.php?threads/update-notes-tuesday-april-30-2013-scars-of-the-awakened.534718/

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