EverQuest 2 Spell Information
Sanctuary Templar
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A group augmentation that prevents the group from being affected by control spells for a short duration. Control spells include any type of stun, mesmerize, root, stifle, daze, and fear. This spell has a 1% chance to break every time damage is received.
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| Target | Group
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| Power | 149
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| Casting | 2.0 seconds
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| Recast | 3 minutes
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| Duration | (see below)
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| Effect Radius | 20.0 meters
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| Level | 55
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Mastery | Ordination
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Effects
- Makes group members (AE) immune to Mesmerize effects
- Makes group members (AE) immune to Fear effects
- Makes group members (AE) immune to Daze effects
- Makes group members (AE) immune to Stun effects
- Makes group members (AE) immune to Root effects
- Makes group members (AE) immune to Stifle effects
- 1% chance to dispel when target takes damage
- 1% chance to dispel when target receives hostile action
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| This spell is not upgradeable
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Duration (seconds)
| 16.5
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| 22.5
| 26.3
| 30.0
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Gray cells correspond to unavailable ranks of the spell.