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Runic Protection

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Mage Shadows AAs
Runic Protection Rank (*/5)
Mage 1 point
Requires 60 AA Points spend and 10 of them in General tree
Adds some additional mitigation to Magi's Shielding.
Passive Spell
  • Increases the hit points and defence by X%.


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
X% per point +8% +16% +24% +32% +40%

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