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Runaway Spirits    < Runaway Spirits (Advanced Solo) >

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For other articles with related titles, see Runaway Spirits.
other resources
ZAM · EQ2U · Census xml
EverQuest 2 Quest Information
Journal Category Mission: Weekly  (AA)
Journal Level 106 (Tier 11)
Journal Difficulty Solo
Starting Zone see Starting the Quest below
How to Start when the first spirit is on the run to the entrance

What does this information mean?


NotesEdit

  • Once you have started this quest, you have 14 days to complete it. You can start it again every Wednesday night.

StepsEdit

  1. kill 5 spirits either in The Fabled Acadechism (Advanced Solo), The Fabled Court of Innovation (Advanced Solo), The Fabled Crypt of Valdoon (Advanced Solo)

RewardsEdit


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