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Plane Shift

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EverQuest 2 Spell Information
Plane Shift
Conjuror
Icon Self Illusion
Shapeshifts the conjuror's summoned minion into a powerful planar creature for a short duration. The type of planar creature is based on the current summoned minion type. When Plane Shift expires, the pet is returned to normal.

Target Caster's Pet
Power 598
Casting 3.0 seconds
Recast 12 minutes
Range Up to 50.0 meters
Level 65

Mastery

Ordination

Effects
  • Applies Plane Shift: Earth. Lasts for 1 minute.
    • Shapechanges target into an Earth Construct
    • Makes target immune to Stun effects
    • Makes target immune to Fear effects
    • Makes target immune to Daze effects
    • Makes target immune to Stifle effects
    • Makes target immune to Root effects
    • Increases All Attributes of target by (A)
    • Increases In-Combat Health Regeneration of target by (B)
    • Greatly increases maximum health
  • Applies Plane Shift: Fire. Lasts for 1 minute.
    • Shapechanges target into a Fire Devil
    • Makes target immune to Stifle effects
    • Enlarges target by 25.0%
    • Increases Crit Chance of target by (C)
    • Increases Ability Casting Speed of target by (D)
    • Increases Attack Speed of target by (E)
    • Greatly increases maximum health
  • Applies Plane Shift: Air. Lasts for 1 minute.
    • Shapechanges target into an Air Avenger
    • Enlarges target by 25%
    • Increases Attack Speed of target by (F)
    • Increases Ability Reuse Speed of target by (G)
    • Increases Crit Chance of target by (H)
    • Increases in-combat movement speed of target by (I)
    • Greatly increases maximum health
  • Applies Plane Shift: Water. Lasts for 1 minute.
    • Shapechanges target into a Water Construct
    • Enlarges target by 350%
    • Makes target immune to Stifle effects
    • Increases Ability Casting Speed of target by (J)
    • Increases Attack Speed of target by (K)
    • Increases Crit Chance of target by (L)
    • Greatly increases maximum health
This spell has no higher-level versions


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster
Earth: Increase All Attributes by (A) 36.0% 48.0% 56.0% 64.0%
Earth: Increase In-Combat Health Regen by (B) 256.5 342.0 399.0 456.0
Fire: Increases Attack Speed by (C) 36.0 48.0 56.0 64.0
Fire: Increases Ability Casting Speed by (D) 36.0% 48.0% 56.0% 64.0%
Fire: Increases Crit Chance by (E) 36.0 48.0 56.0 64.0
Air: Increases Crit Chance by (F) 36.0 48.0 56.0 64.0
Air: Increases Ability Reuse Speed by (G) 36.0% 48.0% 56.0% 64.0%
Air: Increases Attack Speed by (H) 36.0 48.0 56.0 64.0
Air: Increases in-combat movement speed by (I) 54.0% 72.0% 84.0% 96.0%
Water: Increases Ability Casting Speed by (J) 36.0% 48.0% 56.0% 64.0%
Water: Increases Attack Speed by (K) 36.0 48.0 56.0 64.0
Water: Increases Crit Chance by (L) 90.0 120.0 140.0 160.0

Gray cells correspond to unavailable ranks of the spell.

NotesEdit

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