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Pet Weapon Mastery

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Summoner Shadows AAs
Pet Weapon Mastery Rank (*/5)
Summoner 1 point
Requires 120 AA Points spend and 10 of them in General tree and 10 of them in Mage tree
The summoner's pets are granted improved weapons.
Passive Spell
  • Fighter pets gain an additional W% melee damage to their weapons and greater variance in damage.
  • Mage pets gain X% extra melee damage and Y% to spell damage.
  • Scout pets gain an additional Z% to melee weapon damage. In addition, they have a wider damage variance.


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
Fighter pet W% per point +10% +20% +30% +40% +50%
Mage pet X% melee / Y% spell per point +2% / +8% +4% / +16% +6% / +24% +8% / +32% +10% / +40%
Scout pet Z% per point +20% +40% +60% +80% +100%

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