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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Cleric Shadows AAs
Overwhelming Arms Rank (*/5)
Cleric 1 point
Requires 120 AA Points spent and 10 of them in General tree and 10 of them in Priest tree
When the cleric makes a critical melee attack, they have a chance to get a short duration spell which gives them a chance to Flurry.
Passive Spell
  • On a critical attack this spell has a x% chance to cast Overwhelming Arms on caster. Lasts for 15.0 seconds.
    • Caster has a y% chance of having one of their primary weapons' autoattack strike the target multiple times.


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
x% Overwhelming Arms chance 6% 12% 18% 24% 30%
y% chance to Flurry 4% 8% 12% 16% 20%