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Operation Green Hood

other resources
ZAM
EverQuest 2 Quest Information
Journal Category Hallmark
Journal Level 39 (Tier 4)
Journal Difficulty Solo
Starting Zone Zek, the Orcish Wastes more
How to Start Speak to Shadow on the Warship Dock.
part of: Green Hoods Timeline
Preceded by:
none
Followed by:
The Rescue of the Green Hoods
NOTE: User_comment.png A discussion page exists which may contain more information

What does this information mean?


StepsEdit

  1. Speak with A Green Hood Trap Master. ( 209, -39, 200 ) /waypoint 209.28, -38.83, 200.42.
  2. Obtain all parts of the orc foundry map by killing Orcs. Any orcs in the zone work.
  3. Return to Shadow and inform him of the foundry map.
  4. Deliver the foundry map to the Glademaster at ( 330, -19, -463 ) /waypoint 330, -19, -463.
  5. Kill 6 Vallon grunts, 2 Vallon loaders, 4 Vallon builders, and Gurk Strongarm ( 525, -20, -280 ) /waypoint 525, -20, -280.
  6. Speak to the Glademaster at ( 335, -20, -464 ) /waypoint 335.33, -19.86, -464.21.
  7. Complete the sub-quest Into the Vallon Foundry.
    • Taint the Smelting Pot of Ikuris in the northwestern tunnel ( 396, -119, -159 ) /waypoint 396, -119, -159.
    • Taint the Smelting Pot of Gurkis in the southern tunnel ( 361, -125, -43 ) /waypoint 361, -125, -43.
    • Taint the Smelting Pot of Horkul in the eastern tunnel ( 245, -122, -120 ) /waypoint 245, -122, -120.
    • Acquire 4 mining axes from Vallon miners.
    • Slay named gnome Nixam Dugdiggle ( 355, -24, -177 ) /waypoint 355, -24, -177 in mines on the third level of the foundry, in the north-western tunnel.
  8. Speak to the Glademaster.
  9. Speak to Tusk ( -210, -27, -78 ) /waypoint -210, -27, -78
    • You will find Tusk, an orc, in a tent at the orc outpost at ( -208, -27, -79 ) /waypoint -208, -27, -79.
  10. Inspect the small chest at Deathfist Lookout on top of Titan's Tower at ( -24, 75, -366 ) /waypoint -24, 75, -366.
  11. Find the Deathfist Citadel sewer drains in the moat behind the Citadel.
    • The first is at ( 44, -43, -786 ) /waypoint 44, -43, -786.
    • The second is at ( 86, -44, -753 ) /waypoint 86, -44, -753.

RewardsEdit

Next QuestsEdit

After you finish this quest you have the choice of giving the key either to the Glademaster or an Iksar by the name of Captain Vulis. If you choose to give it to the Glademaster you receive Give the key to the Glademaster, while choosing to give it to Captain Vulis gives Give the key to Captain Vulis instead.

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