Non upgradeable spell list
From EQ2i, the EverQuest II wiki
These spells never get updated and are good candidates for Adept 3 or Master's.
Contents |
[edit] Fighters
[edit] Guardian
- 25 - Rescue
- 34 - Intercede
- 35 - Unyielding Will
- 52 - Reinforcement
- 55 - Sentry Watch
- 58 - Tower of Stone
- 60 - Unyielding Vigilance
- 62 - Sustain (although it is an M2 choice)
- 63 - Moderate
[edit] Berserker
- 25 - Rescue
- 34 - Intercede
- 35 - Unyielding Will
- 55 - Vision of Madness
- 58 - Open Wounds
- 60 - Guarded Vehemence
- 65 - Juggernaut
[edit] Paladin
- 25 - Rescue
- 34 - Intercede
- 49 - Amends (M2 choice)
- 52 - Sigil of Heroism
- 58 - Divine Favor
- 60 - Resolute Faith
[edit] Shadowknight
- 25 - Rescue
- 34 - Intercede
- 58 - Death March
- 60 - Devious Evasion
- 63 - Mortal Embrace
[edit] Monk
- 25 - Rescue
- 34 - Intercede
- 48 - Heal
- 50 - Instill Panic
- 55 - Tsunami
- 58 - Fall of the Phoenix
- 60 - Tranquil Vision
- 70 - Last Breath
[edit] Bruiser
- 25 - Rescue
- 34 - Intercede
- 48 - Ignore Agony
- 50 - Instill Panic
- 52 - Stone Deaf
- 58 - Close Mind
- 60 - Shake Off
- 70 - Last Breath
[edit] Scouts
[edit] Troubador
- 52 - Requiem of Reflection
- 65 - Jester's Cap
- 66 - Alin's Serene Serenade
- 68 - Mighty Bellow
[edit] Dirge
- 52 - Percussion of Stone
- 60 - Hyran's Seething Sonata (although it is an M2 choice)
- 68 - Hymn of Horror III
[edit] Swashbuckler
- 35 - Ruthless Cunning
- 52 - Hurricane
- 60 - Spurious Bravado
- 61 - Hideaway
- 62 - Swarthy Disorder (Master 2 choice)
- 67 - Perfect Finesse
[edit] Brigand
- 35 - Ruthless Cunning
- 52 - Amazing Reflexes
- 58 - Double Up
- 61 - Hideaway
- 67 - Deceitfulness
- 68 - Appeal for Mercy
- 70 - Entangle
[edit] Ranger
- 35 - Honed Reflexes
- 53 - Primal Agility
- 64 - Focus Aim (Master 2 choice)
- 67 - Killing Instinct
[edit] Assassin
- 35 - Honed Reflexes
- 53 - Murderous Design
- 55 - Concealment
- 65 - Exacting
- 67 - Deadly Focus
[edit] Priests
[edit] Warden
- 52 - Tunare's Watch
- 70 - Verdant Gasp
[edit] Fury
- 39 - Pact of the Cheetah
- 70 - Abolishment
[edit] Templar
- 52 - Reverence
- 55 - Sanctuary
- 58 - Divine Arbitration
- 59 - Unyielding Benediction
- 70 - Devoted Resolve
[edit] Inquisitor
- 65 - Verdict
- 70 - Cure: Resolute Flagellant
[edit] Mystic
- 35 - Umbral Trap
- 63 - Lethargy (although it is an M2 choice)
- 65 - Bolster
- 66 - Shrieking Haze
- 67 - Lamenting Soul
- 70 - Ebbing Spirit
[edit] Defiler
- 35 - Umbral Trap
- 63 - Tendrils of Horror (A Master II choice)
- 66 - Abasement
- 70 - Cure: Mail of Phantoms
[edit] Mages
[edit] Wizard
- 52 - Numbing Cold
[edit] Warlock
- 55 - Null Caress
[edit] Illusionist
- 52 - Savante
- 58 - Spell Shield
- 62 - Rapidity
- 65 - Phase
[edit] Coercer
- 52 - Enraging Demeanor
- 52 - Mindbend
- 62 - Impetus
- 65 - Possess Essence
[edit] Conjuror
- 52 - Call of the Hero (Adept 3 identical to Master)
- 65 - Plane Shift
[edit] Necromancer
- 48 - Revivication
- 51 - Dooming Darkness
| EQ2i credits posts in this thread written by Agaxim at the SOE Forums for some of the information in this article. |
