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Natural Boon

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EverQuest II Alternate Advancement Information
AAs » Druid AAs » Druid's Strength line
Natural Boon Rank (*/10)
Strength 1 point
Requires Wild Ferocity (Rank 4)
 
The Naturalist's attacks have a chance to heal the group with every successful attack.
 
Passive Spell
 
Effects:
  • On a successful melee attack this spell has an x% chance to cast Natural Boon on target.
    • Heals group members (AE) for y.


EffectsEdit

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Percentage Chance 4 8 12 16 20 24 28 32 36 40

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