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Mystery at the Battlement

From EQ2i, the EverQuest II wiki

Jarsath Wastes Timeline [edit]
The Sel'Nok Brigade Faction
Emissary Dih'ri
1.1. Overthere and Back Again
1.2. Emissary's Courier
1.3. When You Mess With the Rhino
1.4. The Diviner Will See You Now
Diviner De'Voch
2.1. A Game of Grab Sap
2.2. Bit off More
2.3. Agonized Spirit Shards
2.4. Three per Foot
Battlemaster Kythe
3.1. Scout Jamboree
3.2. Propaganda Proliferation
3.3. Taking the Surge from Insurgents
3.4. Off to See the Warlord
Warlord Sel'Nok
4.1. Mystery at the Battlement
4.2. Information Highway
Scout Nan'Dor
4.1. Planting the Evidence
4.2. Wurms, and Devourers, and Drakes. Oh, My!
4.3. Nothing on the Mind
4.4. To the Warlord!
Worker Sledgemallet Line
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Jarsath Wastes  (AA)
Journal Level 77 (Tier 8)
Journal Difficulty Solo
Starting Zone Jarsath Wastes more
How to Start Warlord Sel'Nok ( -997, -67, -977 ) /waypoint -997, -67, -977
part of: Jarsath Wastes Timeline
Preceded by:
Off to See the Warlord
Followed by:
Information Highway

What does this information mean?


[edit] Steps

  1. Kill 15 Danak Regimentals around ( 127, -26, -51 ) /waypoint 127, -26, -51
    • Each kill reduces your faction with the Legion of Danak by 100 points.
    • From the Howling Stones post and around the corner to the left is a good number of Danak Regimentals needed to kill to fulfill his request.
  2. Return to Warlord Sel'Nok ( -997, -67, -977 ) /waypoint -997, -67, -977

[edit] Rewards