EverQuest 2 Spell Information
Master of the Hunt IV Fury
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A group augmentation that increases the elemental resistance and health pool of the fury's group. The elemental resistance protects more against heat than cold.
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| Target | Group
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| Concentration | 1
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| Casting | 3.0 seconds
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| Recast | 2.0 seconds
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| Duration | Until Cancelled
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| Effect Radius | 50.0 meters
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| Level | 58
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Mastery | Ordination
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Effects
- Increases Max Health of group members (AE) by (X)
- Increases Mitigation of group members (AE) vs elemental damage by (Y)
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Master of the Hunt Spell Line
| I | II | III | IV | V | VI
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| 16 | 30 | 44 | 58 | 72 | 82
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Spell Effects by Spell Rank
| Effect
| Apprentice
| Journeyman
| Adept
| Expert
| Master
| Grandmaster
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| Increases Max Health by (X)
| ~181
| ~221
| ~241
| 281.3
| 321.4
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| Increases Elemental Mitigation by (Y)
| 653
| 798
| 870
| 1015
| 1160
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Gray cells correspond to unavailable ranks of the spell.