FANDOM


LotN2

The Thexians mustn't be allowed to resurrect the Necromancer!

other resources
LootDB · EQ2LL · ZAM
EverQuest II Instanced Zone Information
Introduced LU08
Level Range 25-28
Zone in from Nektulos Forest
Entrance is at ( -1417, 32, -1365 ) /waypoint -1417, 32, -1365
Parent Zone The Vault of the Fallen
Difficulty Solo
Persistence 90 minutes - 3 days
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?

Completion of the access quest, Necromantic Blood Runes, is no longer required to gain entry to this instance.

BackgroundEdit

Long ago, before the fall of Neriak there was a very powerful necromancer. He found a way to steal the souls of not just the dead, but the living as well. He fed on every living and dead thing within his grasp, until there was nothing left but his own people. The streets of Neriak slowly began to empty. The great dark elf army's numbers dwindled as the Necromancer dined on everyone and everything. His hunger could not be contained. The many mages of the dark elves figured out what was happening and joined together. Using all of their combined power they buried the Necromancer's lair far below the earth.

[Recently] we have received reports that the The Thexians, in their misguided attempts at power, have disturbed Fallen Gate, that wretched evil place. [It] has been excavated and it seems several artifacts of this Necromancer were looted by the Thexians. They are using them to join and raise the Necromancer. I cannot let this happen.

 

NotesEdit

  • The layout of the instance is identical to The Vault of the Fallen in Fallen Gate.
  • The final boss T'Sarn V'Thal gives achievement experience. To summon him, kill the four profane harbingers guarding the inner perimeter of the central chamber, then kill the four dark elf minions surrounding the central sarcophagus. His chamber is located at ( 58, -46, -112 ) /waypoint 58, -46, -112.