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For a complete listing of articles relating to this Live Update, see Category:LU64
Qeynos Rises
Update 64
Date 24 July,2012

"Qeynos Rises"[]

The new Qeynos is rife with intrigue and conflict as the city, Queen Antonia Bayle, and the Circle of Ten evolve and struggle to oversee the welfare of the goodly folk of Norrath. As is in most places in Norrath, power can tip the scales. The new racial quests, which are available at all levels, offer historical lore and an introduction to your origins as well as a sense of your place within your race while experiencing Qeynosian struggles. The new class and storyline quests, starting at level 20, drop you amidst the city's strife with your brethren all the way to the high court.

Feature[]

  • New revamped areas combined from 4 to 2 zones with amazing designs with Qeynos Palace overlooking the city.
  • Class Focus Effects have been consolidated and will now be available starting at level 9 and then every 9 levels in the Character Development window.
  • Massive PvP Update with new PvP stats derived from PvE stats, PvP gear that is useful in PvE combat, revised achievements, infamy, bounty, and a new token earning system.
  • Level-agnostic gameplay in Battlegrounds making it more fun, rewarding, and accessible for everyone. Players level 30 to 89 can play together as well as levels 90 to 92.
  • Earn bonus tokens to spend on new items in Battlegrounds with kill streaks, rewards for breaking streaks, capturing the flag, and more.
  • Battlegrounds tokens can be spent on new gear starting at level 10.
  • Fighters receive a new stance called "Recklessness," allowing them to do significant damage while sacrificing their ability to withstand damage.

Storyline Quests[]

After reaching levels 20, 40, 60, and 80, players should seek out Murrar Shar in Qeynos Province District who will direct them to those needing assistance within the city.

Class Quests[]

Once you reach level 20, locate Standar Yorden near the harbor in the Qeynos Province District who will get you started on your class specific quests.

Racial Quests[]

Located in Qeynos Capitol District[]

Located in Qeynos Province District[]

GENERAL[]

If you stop mentoring during a duel you will now surrender that duel. Increased mount window limit to 100. You can now preview (ctrl + left click) equipped items.

POPULATION / ZONE PROGRESSION[]

General[]

x4 raid mobs that proc damage on melee hits and misses have had the damage of their procs reduced. Guild based City Merchants in Qeynos, Kelethin, and New Halas no longer require specific city citizenship, only that you are Good Aligned. Level scaling zones should now present a little more challenge to players over level 90.

Plane of War x4 Raid[]

  • Players may now enter The Plane of War x4 raid from The Fortress of Drunder without having to kill any of the demigods of war.

Butcherblock[]

Strongarm Fellhorn is now a male with the same appearance each time he spawns.

Withered Lands[]

Hexapola – players have more time to get away from ooze puddles that spawn around Hexapola.

Skyshrine[]

You may now purchase a Crate of Endless Plunder from Quartermaster Zrek in Skyshrine.

Skyshrine: Betrayal in the Underdepths[]

Dozekar now drops breastplates in normal mode raids.

Thurgadin[]

Maayla A'nadir now sells generic red slot adornments, rather than class specific ones.

DUNGEON MAKER[]

Players who are adventuring in Dungeon Maker dungeons will now all be bolstered up. So if you are below level 92 you might notice that your health has been scaled up a lot. This is to make things like group wards work well across groups of mixed level players. Tweaked level agnostic damage in Dungeon Maker dungeons to be more consistent. You should do similar damage to all NPCs in the zone regardless of them having difficulty reduced or increased via items. Fixed a bug where entering a Dungeon Maker dungeon as your character when mentored and while you had a pet summoned would cause you to be unmentored but not the pet.

ACHIEVEMENTS[]

The following achievements should now properly update

  • Arreken Skyward's Demise
  • Shorthanded: Arreken Skyward's Demise
  • Flawless: Arreken Skyward's Demise
  • Sargon the Destructor's Demise
  • Shorthanded: Sargon the Destructor's Demise
  • Flawless: Sargon the Destructor's Demise

Many achievements on the list that were not able to be obtained have been removed.

ABILITIES / ALTERNATE ADVANCEMENT[]

Focus Effects[]

Focus Effects have been removed from items and are now associated with your character’s advancement. Every nine levels you may chose a new Focus Effect from the “Character Development & Alternate Advancement” window (default hotkey L) under the “Focus Effects“ section.

  • Fighter
    • Fighters now get Recklessness at level 20. This ability is an extremely offensive combat stance, increasing ability damage by a substantial amount while increasing incoming damage to the fighter.
  • Brawler
    • Brawler's Tenacity is no longer modified by potency.
    • Enhance: Brawler's Tenacity now extends the duration of Brawler's Tenacity by 1.5 seconds per rank.
    • Altruism now heals for 30% when triggered but can no longer have the heal modified except by direct means.
    • Tag Team no longer is a hate swap. It now just applies dodge chance to the brawler and the target. If the brawler targets his or herself, he or she will also be healed for 50%. The brawler and target no longer need to be engaged in combat to cast Tag Team.
    • Tag Team also makes the target and caster immune to Strikethrough while active.
  • Monk
    • Crouching Tiger no longer makes the monk immune to Strikethrough.
    • Mend's heal can no longer be modified except by direct means.
    • Tsunami now makes the monk immune to Strikethrough while active.
    • Bob and Weave now makes the monk immune to Strikethrough while active.
    • Black Widow Stance has been removed and replaced by Recklessness. Focus: Stances no longer modifies Black Widow Stance.
    • Crouching Tiger grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
  • Bruiser
    • Bodyguard no longer makes the bruiser immune to Strikethrough.
    • Ignore Pain's heal can no longer be modified except by direct means.
    • Impenetrable Will now makes the bruiser immune to Strikethrough while active.
    • Unyielding Resolve's heal can no longer be modified except by direct means.
    • Unyielding Resolve now makes the bruiser immune to Strikethrough while active.
    • Bruising has been removed and replaced by Recklessness. Focus: Stances no longer modifies Bruising.
    • Bodyguard grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
  • Warrior
    • Unyielding Will's heal can no longer be modified except by direct means. The value of the heal is now 100% at master quality.
    • Dragoon's Reflexes now makes the warrior immune to Strikethrough while active.
  • Berserker
    • Vision of Madness's heal can no longer be modified except by direct means. The value of the heal has been tripled.
    • All versions of Blood Rage have been consolidated into one spell. The spell will be the rank of the highest ranked version of Blood Rage. For example, a berserker with Master Blood Rage III and all the rest at Expert will have a master version of the new ability.
    • Blood Rage's heal is now percentage based and can not be modified except by direct means.
    • Enhance: Blood Rage now increases the value of Blood Rage's heal by 2% of the base value per point.
    • Blood Rage III is no longer a Grandmaster choice at level 54. It has been replaced with Chaos IV.
    • Blood Rage VI is no longer a Grandmaster choice at level 85. It has been replaced with Destructive Rage VI.
    • Perserverance's heal is now percentage based and can no longer be modified except by direct means.
    • Unflinching Will grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
    • Ward of Rage now applies to War Cry as a new trigger and now gains potency. The base ward size has been increased by 30%.
    • Jeering Onslaught now has a 10 meter range.
    • Utter Destruction now has a 10 meter range.
  • Guardian
    • Block now makes the guardian immune to Strikethrough while active.
    • Defensive Minded now makes the guardian immune to Strikethrough while active.
    • Armored grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
    • Fight Through Death now increases the guardian's maximum health by 5% per rank after Unyielding Will triggers
  • Crusader
    • Legionnaire's Mercy now increases the amount of heals the crusader receives rather than improving the size of their heals.
    • Legionnaire's Focus now increases Doublecast Chance rather than improving the size of their heals.
  • Paladin
    • Stonewall now makes the paladin immune to Strikethrough while active.
    • Faith Strike's heal can no longer be modified except by direct means and is now percentage based above level 20.
    • Enhance: Faith Strike is now 5% to the heal amount per rank.
    • Holy Circle's heal can no longer be modified except by direct means and is now percentage based above level 20.
    • Arch Heal's heal is now percentage based and can no longer be modified except by direct means.
    • Divine Favor's heal has been substantially increased and can no longer be modified except by direct means.
    • Lay on Hands will increase the target's maximum health and physical mitigation for a short duration. Its heal can no longer be modified except by direct means and is now percentage based.
    • Holy Prayers is now 1.85% heal amount per rank.
    • Prayer of Healing will increase the group's maximum health for a short duration. Its heal can no longer be modified except by direct means and is now percentage based above level 20.
    • Allied Prayers is now 2% heal amount per rank.
    • Focus: Prayer of Healing is now 10% heal amount.
    • Holy Aid will increase the target's physical mitigation for a short duration. Its heal can no longer be modified by direct means and is now percentage based above level 20.
    • Devout Prayers is now 2% heal amount per rank.
    • Devout Sacrament will increase the caster's maximum health for a short duration. Its heal is now percentage based and can no longer be modified except by direct means.
    • Faithful Cry's heal amount is now percentage based and can no longer be modified except by direct means.
    • Marr's Favor no longer increases heal amounts.
    • Knight's Stance grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
  • Shadowknight
    • Shadowknight's Furor now makes the shadowknight immune to Strikethrough while active.
    • Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.
    • Focus: Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.
    • Grim Harbinger's heal can no longer be modified except by direct means and is now percentage based above level 20.
    • Leech Touch's heal is now percentage based and has been drastically increased. It should not be modified by potency.
    • Enhance: Shadow Coil's heal is now percentage based and has been drastically increased. It should not be modified by potency.
    • Focus: Caress Feedback's heal is now percentage based and no longer has a variance.
    • Hateful Respite's heal is now percentage based, has been slightly increased and can no longer be modified except by direct means.
    • Reaver's heal can no longer be modified except by direct means. The base value has been increased from 2% to 4%.
    • Unholy Blessing's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.
    • Enhance: Unholy Blessing is now 2% per rank.
    • Siphon Strike's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.
    • Unholy Hunger's heal can no longer be modified except by direct means and is now percentage based above level 20.
    • Malevolent Protection's heal can no longer be modified except by direct means and is now percentage based.
    • Painbringer is now a minor lifetap over time. Its heal is percentage based above level 20 and cannot be modified except by direct means.
    • Unholy Absorption now reduces incoming damage by 0.5% per rank.
    • Lucan's Pact grants 5% physical damage reduction to the caster. This does not scale with ability quality or level.
  • Warden
    • Armor of Seasons now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
    • The Sandstorm proc "Hidden Strikes" is now a hidden effect.
  • Fury
    • Armor of Nature now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
  • Templar
    • Holy Armor now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
  • Mystic
    • Runic Armor now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
  • Defiler
    • Shroud of Armor now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
  • Inquisitor
    • Sacred Armor now grants over 50% more mitigation, going from 1079 at Master on the level 84 versions to 1654.
  • Mage
    • Magi's Shielding now grants 1035 physical mitigation at level 92.
  • Priest
    • The Priest Class Starter Alternate Advancements now grant physical mitigation once selected and can be viewed in the passive effects window. They grant 966 physical mitigation at level 92 and 105 physical mitigation at level 10. This does not scale with additional points spent.
  • Beastlord
    • Savage Ruin now grants 997 physical mitigation on the level 89 version at Master.
  • Swashbuckler
    • Bladeweaver now grants 997 physical mitigation on the level 89 version at Master.
  • Assassin
    • Villainy now grants 997 physical mitigation on the level 89 version at Master.
  • Ranger
    • Hunter's Instinct now grants 997 physical mitigation on the level 89 version at Master.
  • Brigand
    • Street Smarts grants an additional 997 physical mitigation on the level 89 version at Master.
  • Troubador
    • Daelis' Dance of Blades grants 997 mitigation from the 89 version at Master quality.
  • Dirge
    • Death's Door grants 997 mitigation from the 89 version at Master quality.
  • Summoner
    • Teamwork should no longer draw the summoner into combat.
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