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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Assassin Shadows AAs
Killing Blow Rank (*/5)
Assassin 1 point
Requires 170 AA Points spend and 10 of them in General tree and 10 of them in Scout tree and 10 of them in Predator tree
Grants the assassin an innate chance to outright kill enemies who are low on health. The amount of health left to strike a killing blow depends on the difficulty of the creature and varies from 2 to 10 percent of its health.
Passive Spell
  • On a successful melee attack this spell has an X% chance to cast Killing Blow on target of attack.
    • Inflicts Y-Z piercing damage on target


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
X% chance of Killing Blow attempt on melee hit 5% 10% 15% 20% 25%