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| The Item, Location, Quest, Mob or NPC referred to by this page has been removed from EverQuest II.|
This article is being retained for historical reasons
Originally, all new players started on the same island, Isle of Refuge, but depending on which city you chose to start in the Isle would appear differently. Later they made these two distinct islands:
For Darathar or Deception quest - find Darathar's Flight up the stairs of Antonica's Oracle tower.
With the release of Echoes of Faydwer, players could choose Kelethin and start in the The Nursery area of Greater Faydark in addition to the two islands and as of LU35, the city of Neriak, City of Hate was added to the list.
The original starting quests remain in the completed section of the journal for players who completed them. Those quests which were moved to Queen's Colony or Outpost of the Overlord also moved journal sections, and are listed on those pages.
Isle of Refuge Edit
Upon reaching land, the player would first choose one of the four archetypes, and be sent to one of four trainers to learn about the chosen class. All of Garven Tralk's quests are Hallmark.
- Speaking with Braksan (1) (fighters only)
- Speaking with Mizan (1) (mages only)
- Speaking with Nathinia (1) (priests only)
- Speaking with Vladiminn (1) (scouts only)
Underneath the main tower was a cellar where players learned how to move house items. This is a Hallmark quest.
- Cellar Cleanup (3)
These quests were all started by examining objects dropped from mobs.