Gaming
 

Is There a Shaman in the House?

From EQ2i, the EverQuest II wiki

Jarsath Wastes Timeline [edit]
Clan Skleross Faction
Lord Sheckt
1.1. A Grave Job
1.2. Decapitator Exterminator
1.3. To the Next Master
1.4. Is There a Shaman in the House?
Master Sniks
2. Scorpikis Your Tail Goodbye
Quartermaster Ulrothk
3.1. Desert Survival Tactic Number Eight
3.2. Aggressive Pin Cushions
3.3. Keep Your Nose to the Grindhoof
3.4. Plushy Hides to Seek
Herd Master Rudek
4.1. One Fish, Two Fish
4.2. Another Shell Game
4.3. 101 Things to Do With a Dead Grindhoof
4.4. Stoneglint Knuckle Crackers
4.5. Sealed With a Scorpikis
Shaman Medicus
4.1. Red, White and Dead
4.2. Along Came a Drachnid
4.3. Tome Sweet Tome
4.4. A Path for Medicus
Worker Sledgemallet Line
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Jarsath Wastes  (AA)
Journal Level 80 (Tier 9)
Journal Difficulty Solo
Starting Zone Jarsath Wastes more
How to Start Talk to Lord Sheckt at the Skleross Camp ( -796, -23, -1188 ) /waypoint -796, -23, -1188
part of: Jarsath Wastes Timeline
Preceded by:
To the Next Master
Followed by:
Red, White and Dead

What does this information mean?


[edit] Steps

  • Speak to Shaman Medicus at ( -2475, 306, 640 ) /waypoint -2475, 306, 640 near the Temple of the Red Lord.

[edit] Rewards

  • Completing this quest gives +1000 faction with Clan Skleross
  • At least 8g 61s 8c