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Imbuing is a crafting ability, used to improve a normal item by adding an effect to it.

Many tradeskill crafted items can be improved by Imbuing, gaining special properties such as Healing, Added Damage and Statistic Boosts.

Items

There were 4 types of Imbuing Materials:

  • Stone - from Gemstone and Metal Ore nodes
  • Flower - from Bush and Wood nodes
  • Tooth - from Animal Den nodes
  • Scale - from Fish nodes

As of LU37, Imbue type harvests are now known simply as "material" instead of four separate types ("flower", "stone", "tooth", "scale"), simplifying bank space usage logistics. Existing flowers, teeth, and scales will not be renamed but can still be used. We will be keeping the separate pages for the old parts, but they will not be listed in the categories to avoid confusion.

Tiers

Each Tier has a prefix name for all Imbuing Materials from that Tier. There are no Imbuing Materials for Tier 1 as there are no Tier 1 Imbued crafting recipes.

Stacking

Imbuing Materials may be stored in stacks of 200.

Effects

Pristine crafted items can be imbued with special effects. For hex dolls, the imbuing takes place during the initial creation of the item. The effects of imbued hex dolls are as follows:

Doll Type Self Stat Increased Target Debuff
Chaos Imbued Intelligence Lowered magical mitigation
Discord Imbued Wisdom Lowered attributes
Fright Imbued Strength Slower attack rate
Ruin Imbued Stamina Lowered physical mitgation
Shadow Imbued Agility Slower movement


For all other items, imbuing happens in a second crafting step, after the pristine item is created. The effects of imbued equipment are as follows:

Slot Imbue Effect
Chest healing dot
Legs fire-based damage shield
Weapon direct magic damage
Shield fire-based damage shield
Fingers 45 second "boost" to a single stat with effect:
  • stamina - STA + in-combat HP regen increase (available in both ring and band versions)
  • inteligence - INT + disruption, focus, subjugation boost
  • wisdom - WIS + ministration, ordination, focus boost
  • strength - STR + DPS boost
  • agility - AGI + attack speed boost

German Translations

For those players using the German client, keep in mind that imbuing terminology changes with every patch, frequently updating back and forth between different translations and the English original. The material may be called something different for the product and in the recipes. As of March 2007, the following terms applied:

  • Glowing (T2) unverarbeitetes glühendes Material
  • Sparkling (T3) grobes funkelndes Material
  • Glimmering (T4) unverarbeitetes flimmerndes Material
  • Luminous (T5) Ahornholz leuchtendes Material
  • Lambent (T6) grobes schillerndes Ulmenholz
  • Scintillating (T7) funkelndes Material
  • Smoldering material (T8) [information needed]
  • Ethereal material (T9) [information needed]
  • Effulgent material (T10) [information needed]
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