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Harvesting Timeline

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See Also: Harvesting

Zones (By Harvestable Tier) Edit

Minimum skill was removed for harvesting in Nov. 2013. Players can now gathering materials in any zone regardless of skill level. The only benefit to leveling skill is an increase in the chance to harvest a rare.

Tier Minimum Skill** Trivial Skill Zones
Tier 1 1+ 32 Greater Faydark* (The Nursery and main areas), Darklight Wood* (East), Timorous Deep* (Chrykori Isle and Gorowyn's island), The Forest Ruins, The Caves, Oakmyst Forest, The Peat Bog, Ruins, The Graveyard, Sunken City, The Sprawl and Frostfang Sea*
Tier 2 20+ 95 Antonica, The Commonlands, Greater Faydark* (east side), Darklight Wood* (West), Timorous Deep* (Mok Rent's island) and Frostfang Sea*
Tier 3 90+ 152 The Thundering Steppes, Nektulos Forest, Zarvonn's Tower, Firemyst Gulley and Butcherblock Mountains
Tier 4 140+ 221 Enchanted Lands, Zek, the Orcish Wastes, Cove of Decay and Steamfont Mountains* (north and west)
Tier 5 190+ 278 Lavastorm, Everfrost, Rivervale, The Feerrott and Steamfont Mountains* (south and east)
Tier 6 240+ 334 The Sinking Sands, The Pillars of Flame and The Lesser Faydark
Tier 7 See Zones 397 Tenebrous Tangle (250), The Barren Sky (250), The Bonemire (240) and Loping Plains (240)
Tier 8 340+ 410 Kylong Plains, Fens of Nathsar, Kunzar Jungle, Jarsath Wastes and Moors of Ykesha
Tier 9 See Zones 473 The Sundered Frontier (375), The Stonebrunt Highlands (375), The Hole (375), Great Divide (400), and Eastern Wastes (400)
Tier 10 425 460 The Withered Lands (425), The Eidolon Jungle, Obol Plains, Cobalt Scar
Tier 10-11 425 460 Tranquil Sea, Phantom Sea
Tier 11 450 500 Thalumbra, the Ever Deep
* - Some zones contain resource nodes for more than one tier.
** - The minimum skill required to be able to harvest rares

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