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Hammer Ground

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EverQuest II Alternate Advancement Information
AAs » Crusader AAs » Crusader's Stamina line
Hammer Ground Rank (*/10)
Stamina 1 point
Requires Concenter (Rank 1)
 
An area melee attack that deals little damage, but causes a tremor that knocks back anyone struck by it. Increased ranks in Hammer Ground will increases the stun duration.
 
Target Self
Power Scales
Casting 1.0 second
Recast 1 minute
Effect Radius 7.5 meters
Max AOE Targets 8
Hit Bonus 25% Easier
 
Effects:
  • Inflicts x-y melee damage on targets in area
  • Applies Knockdown. Lasts for z seconds
    • Stuns target
    • Blurs vision of target
    • Throws target back
    • Does not affect Epic targets


EffectsEdit

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Rank 6 Rank 7 Rank 8 Rank 9 Rank 10
Minimum damage x 1 1 1 1 2 2 2 2 2 2
Maximum damage y 2 2 2 3 3 3 3 3 4 4
Knocks down for z seconds 1.8 1.9 2.0 2.2 2.4 2.6 2.8 3.0 3.2 3.3

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