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EverQuest 2 Guild Information
Guild Darkmoon Tower website
Server Antonia Bayle
Level 110
Guild Hall Off the coast of The Commonlands


Leader[]

Kvanilya Vel'Driss

Officers[]

Kvanilya Vel'Driss ~ High Lady of Darkmoon

Gotfrer Nox'Cruor ~ General

Vilrath S'Lon ~ The Mouth of Innoruuk, High Priestess

Vloryn V'Lask ~ Captain of the Guard

Kaiine S'Lon ~ Senger of the Sargtlin caste

Slithiria Deathscale ~ Senger of the Streea caste

Members[]

Kvanilya S'Lon

Gotfrer Nox'Cruor

Kaiine S'Lon

Vloryn V'Lask

Killian V'Lask

Vilrath S'Lon

Moander

Treleo

History[]

Ancient History of Darkmoon The Sworn History of Darkmoon as told by Xu'raz, Son of the Third Gem

If by reading the history of our great people from Human text, you might otherwise consider our race to be inherently evil. To understand the true history of the 'Dark' Elf people and the mighty army of Darkmoon, you must understand the history from our perspective.

You all may have read the history of Necromancy, in the eyes of Aradune Mithara, a great work of art from a well meaning Ranger. But his writings are not complete. They only briefly tell of the suffering my race has endured at the hands of the Erudite "Spies", and more importantly that disgusting Lich Miragul.

When the Erudites first came to us, they seemed to be a peaceful race of Humans. Unlike their savage Barbarian cousins, they were polite and articulate. They showed us the basics of their 3 groups of magic. We found this magic to be amusing and simple! In time we revealed the great magic of my ancient fathers to them, later to be called Necromancy by the gullible masses.

We soon noticed a negative change in the Erudite men. They became very aggressive and impatient with us. When we taught them a powerful spell, they would study and turn our magic into their own twisted ideas. They always wanted more from us and began to use the very things we loved against us. We felt betrayed by these invaders and sought to oust them from our great underground city. They resisted us and took captive the daughter of Grethis, the Wife of the Dragon Guardians. Fearing wrath from our God, we gave in to the demands of these Erudite Drigse ('Dark' Elven tongue for Bastards). After raping our lands of ideas and culture they took this knowledge back to Miragul and formed a 'new' study of magic.

This spawned the birth of the Darkmoon Army. A small band of brave Elves that began to meet in secret every opportunity they could find. Their goals were simple, ousting the Erudites from Neriak with any means possible. They planned a great rebellion that would hope to forever oust the Erudites from our homeland. The fighting was hard and deadly. Many of our brothers and sisters were slain. The Erudites had also taken heavy casualties. It became impossible for them to stay and they began to flee from our lands. They plundered our resources and defiled our Elven maidens. They slaughtered hundreds of our children after the Darkmoon uprising. Their gentle child spirits can still be felt around Neriak, singing our painful history into our hearts.

Over time our people formed a widespread religion and culture out of Miragul's twisted version of the great magic of my Fathers, now called Necromancy. Some modern 'Dark' Elves even support the Lich Miragul in his continued warping of our old ways. They see it as the only hope for our dying race, to join the only powers that oppose the human invasion of our lands and the extinction of our people.

My 'Dark' Elven friends, the only hope for our race is unity. Miragul is just as bad for us as the Erudites that invaded our lands so long ago. Now we have Human armies camping outside of our sacred homelands, along with their Dwarven and Elven allies.

I am helping to build the only known 'Dark' Elf army that will fight the Humans who seek to kill us, the Erudites who stole our ideas, the Dwarves who want our resources, and the Elves who unfairly fear us. Most of all, we seek to end of the existence of Miragul, the demented lifeless Lich who sends endless armies of undead against us.

The modern Darkmoon army provides true unity within our race. We provide our members with valuable resources and the opportunity to gain the great experience necessary to make you a truly powerful 'Dark' Elf. Join us as we tell our enemies that we will no longer stand for the destruction of our people. We will no longer tolerate the starving of our children and the enslavement of our ideas.Do not sit quietly as the spirits of our ancestors watch our actions. We will not allow our race to be destroyed in the faces of the generations that fought so hard for us. I extend my invitation to join the mighty army of Darkmoon.

Xu'raz, Son of the Third Gem


Creation of the Teir'Dal[]

Innoruuk, the God of Hate, was excluded from the initial creation of races upon the world of Norrath. Brell, God of the Underfoot, and the other gods involved in creating the elder races were too powerful for Innoruuk to oppose directly, even though his fury at these others burned hotter than the fires of Solusek Ro. Together, the gods Brell, Tunare, Prexus, and Rallos Zek watched with great satisfaction as their creations successfully defeated the dragons seeded by Veeshan eons before upon the world of Norrath. In accordance with their pre-arranged pact, the new gods divided the world into the various realms in which their creations would live. These “elder” races carved out kingdoms within their lands as their numbers grew. By defeating Veeshan’s brood, the younger gods had ensured themselves status as major deities among the dominant population of Norrath. Cunning Innoruuk writhed and plotted in his hatred for all of these powerful young divinities, and he soon formulated a plan to teach them all a lesson. He patiently watched the other gods’ fledgling races continue to prosper and grow until, finally, the path for his ascension — and his vengeance — became clear.

Seduction of the Elves Of all the elder races, it was the elves who first came to dominate the first known continent, which was subsequently called Tunaria, in honor of the elven Goddess of Life. The king and queen of the elves, two perfect specimens created by Tunare’s own hands, were beloved by all elves for their beauty, kindness, and wisdom; each also possessed great power given them by their goddess. Ever did the two rulers wield their power sensibly, seeking always to maintain good relations with the other races, if possible. It also assisted them in their endeavors that these elves were as terrible in anger as they were beautiful, capable of unleashing frightening powers, a fact which had not at all gone unnoticed by the other races of Tunaria. Sensing that the time for his revenge was at hand, Innoruuk took the form of an elf and went to the elven capitol of Takish-Hiz, to observe the elves more closely. Among the elves, he learned of their two greatest weaknesses: their great lust for magical knowledge, and their arrogance toward all other races. These weaknesses he would leverage in his vengeance.

The crown prince of the elven royal house Thex, a beautiful boy named Tearis, heard that a certain mysterious elf had a magical gift for him. With great anticipation, the boy came to Innoruuk, disguised as an elf, and received a wondrous helm of magical power. The helmet was beautifully fashioned and shed a brilliant light. As the boy felt it in his hands, he could sense power coursing through the precious device. Prince Tearis, having a strong dose of the typical elven weakness for all things magical, could not help but don the helmet.

Innoruuk, however, had placed a potent curse upon the helm, which placed the boy under his thrall the moment the helm was worn: This boy was the offspring of the two finest elves created by Tunare, and, from the seed of their union, Innoruuk would sow his revenge by making this boy the king of a different kingdom altogether.

Immediately, Innoruuk opened a gate to the Plane of Hate atop the highest tower of the royal palace in Takish- Hiz. The Prince of Hate and his new servant, the prince of the elves, were about to step in when the boy’s bodyguards intervened. The guards would not allow this strange elf to take the boy away, even though the boy appeared quite willing to go. King Naythox and Queen Cristianos Thex, who had immediately sensed the opening of the gate, also rushed to the tower with their own bodyguards, and arrived just moments after the boy’s guards.

When the king and queen arrived, they saw their son’s guardians battling monstrous beings that had erupted forth from a fiery planar gate, while their son and a stranger — whom both monarchs instantly recognized as a being of great power, even if they could not perceive his identity — were trying unsuccessfully to run past the Koada’Dal and into the portal. Seeing the king’s and queen’s arrival and knowing that while they could not kill him, yet they held great power, Innoruuk quickly put a blade to the boy’s throat and commanded all present to halt or the boy would die.

After a brief negotiation, it became clear the king and queen would not allow their son to be taken away from them, dead or alive. Innoruuk shrewdly proposed that they give themselves up to him instead, paying their own for the life of their son. The king and queen immediately swore an oath to do that very thing, and Innoruuk freed their son from the helm’s curse, flinging him back to his guards. The Prince of Hate then took on his true form, causing a shudder to run through the gathered elves, and passed through the gate to his home realm, knowing full well the king and queen were honor-bound to follow even into Hate itself. The boy cried forlornly to his parents to stay, but his Koada’Dal guards knew that the oath of the king and queen, once given, was never broken; in tears, they held back the boy as the king and queen left behind their armor, weapons, and other valuables in a pile. Looking lovingly upon their loyal guards and their loving son, the monarchs passed through the flaming portal into the Plane of Hate. Passage to the Plane of Hate

Once the king and queen passed through the gate, its colors flashed briefly and then changed color. None who tried to follow their sovereigns through the portal — and many did so — could follow. To this day, some believe the fire of that gate still burns atop the remains of the highest tower of the royal palace in the Oasis of Marr, a sad reminder of the beginning of the decline of the elves. Overcome with despair, guilt, and hatred, the young King Tearis Thex ordered his wizards and druids to find some means by which to open a gate to the Plane of Hate for a rescue mission. Though the elves were proficient in the magical arts, though, none possessed knowledge of any method of planar travel to Innoruuk’s realm. Their lore, however, told them that the shissar, a race of snake people with a reputation as fierce warriors and potent spellcasters, had in the past constructed monuments that enabled planar travel in various places around Norrath; the shissar, who were at that time on only slightly unfriendly terms with the elves, were believed to possess such knowledge. The elves managed to secure the aid of the shissar in exchange for the shissar having full access to any discoveries made during the research of the elven scholars. Still, more than two centuries passed — though to the long-lived elves and the immortal shissar, such a period was but a frustrating sojourn — before the Keepers of the Art, with the knowledge and the Fulligran’s soulstones given them by the shissar, discovered a way to transport a handful of beings to the Plane of Hate.

The elves assembled the foremost masters of every spellcasting guild and fighting profession to assault the home plane of Innoruuk, where they intended to punish the Prince of Hate and his minions. If their kidnapped king and queen still lived, they would rescue them, although by now they harbored no such faint hopes. When enough of the elite elves had gathered, the mightiest wizards among them spoke the appropriate words and performed the proper gestures, and the assembled force vanished through flashing gates.

However, little did they know that the shissar, to whom they had already given the details of the new spell, had already betrayed their intentions to Innoruuk in exchange for an ample supply of Fulligran’s soulstones — the very components for planar travel to Hate. The shissar sought knowledge and mastery of planar travel at any price.

The Monarchs’ Descent Immediately after King Naythox Thex I and Queen Cristianos Thex entered the Plane of Hate, they were seized by scores of undead and forced to stand before the Dark Prince in his true form. With a quick gesture, Innoruuk infected the elf queen with a disease so virulent that she would die within a day — the only way she could live would be to look into her husband’s willing eyes and, in an act of communion made possible only by their many blessings from Tunare, draw a portion of his life into herself. Day after day, she would have to will a part of his life to her, for this was the only way she could endure the terrible ravages of the diabolic ailment in her blood.

Innoruuk smiled in anticipation of the shared suffering the two would have to endure for many years to come. Naythox and Cristianos were given separate quarters under heavy guard, but in relative comfort and with adequate provisions. Innoruuk’s plans for revenge against the gods were well under way.

Days turned into weeks, weeks turned into months, and months into years, with the king faithfully giving a portion of himself each day to help his beloved wife quell her painful disease. Both endured terrible pain in the process, and many times they nearly willed themselves to die, but while they wished to die, both believed there was yet hope for escape or rescue while they still lived. Because of their love for one another, they lived on.

After nearly a century had passed, some changes began to manifest in the queen. Her skin began to take on a bluish pallor, and, although she did not admit it even to herself, she was becoming addicted to the “taste” of her husband’s life force. She lied both to him and to herself, but was soon taking as much of his health as she could, bringing him to the threshold of death each day. Her skill at drawing his life energy had become much easier and more subtle after the decades of daily practice.

Naythox, for his part, began to notice a certain gleam in his wife’s eyes, not unlike that of a feeding animal, each time he was led to her room for the painful daily ritual. The wise king began to see the trap into which they had been led, for hatred felt on this plane was like a seed of corruption, and it grew even within Naythox’s heart.

Finally, after more than a century of suffering, the king was told by Innoruuk’s servants that the Dark Prince had decided he would soon kill Naythox. Innoruuk was quite pleased with Cristianos’ newly developed addiction to lifefeeding, and knew that her conversion from being an enchantress of the first order to a dark queen of necromancy was nearly complete. Innoruuk, in his secret mind, had for some time seen Cristianos as the queen of a new race of dark elves, sired by Innoruuk himself. However, true to his own hateful nature, Innoruuk could not help but give Naythox notice of the dark god’s intentions, if only to see the king’s reaction. Naythox’s powers as a paladin of Tunare had long since been exhausted healing himself and his wife, yet even without his magic he was a warrior of profound skill. Enraged by this news of Innoruuk’s intentions upon his gentle wife, Naythox managed to seize one of his guards’ swords and slay all of the guards present. He then fled, hiding in the darkened streets of the Dark Prince’s City of Hate.

When the queen’s next feeding time came, later that same day, she too flew into a rage when she found that she would have none of her husband’s sweet life to drink. In her anger, she instead drew the life force from all the guards about her and, without consciously meaning to, willed her disease upon many of Innoruuk’s creatures in the nearby city as she searched frantically for her husband. Only moments later, she realized that her ability to draw life force was no longer restricted to her husband; further, with her power to pass virulent disease to others at will, Cristianos had become, very subtly and without her even realizing it, a very capable necromancer. And due to the influence of the Plane of Hate, she reveled in the realization. Seeing the elf queen’s intense love at last shift to an equally fierce hatred for her husband, Innoruuk was pleased enough to delay hunting down and killing Naythox. In fact, at his order, some of Innoruuk’s servants came to the aid of Naythox when Cristianos finally caught up to her husband, healing him as she diseased and drained his life. Naythox, heartened, struck out at her and wounded her gravely, sending her running back to her quarters. Other creatures of Hate quickly rallied to Cristianos as well, keeping the maddened king from pursuing his wife, and so the hateborn conflict between king and queen began.

Over the next 40 years, many skirmishes, raids, assassination attempts, feints and coups took place during what Innoruuk laughingly calls the War of Thex. As the estranged monarchs’ conflicts grew in scope, their hatred boiled ever hotter. Although they did not know it, their hatred — made more potent, and thus more valuable to Innoruuk, by the depth of their descent from Tunare’s purity — was fueling the creation of an ever-greater number of undead and constructs as Innoruuk’s divine powers grew. As well, Naythox’s and Cristianos’ appearances were changing to a deeper blue skin-tone as the years of warring went by; while Cristianos’ power as a necromancer exceeded Naythox’s power as a warrior without his divine magic, the elven king nonetheless possessed a remarkable knack for escape and for using wits and daring to turn a battle from certain defeat into an overwhelming victory. Gradually, Innoruuk came to admire the cunning Naythox more and more. As the numbers of the underdog king’s victories continued to mount, Naythox came to realize that it was his own hatred for Cristianos that enabled him to perform ever more amazing feats so that his forces could win their battles. In time, the elf king came to acknowledge the power of his hatred as a supreme force, and, in effect, became a willing vassal of Innoruuk, like his wife. This artificially inspired hatred between husband and wife thus spurred their final, willing transformation into the first Teir’Dal.

Innoruuk, seeing that the sovereigns’ hatred for one another made them both powerful, ordered that Naythox and Cristianos should jointly rule the new race of dark elves. Lust had never been his motive in seeking to make Cristianos the queen of the dark elves in any case, and he valued both king and queen as two of his foremost servants. Just as their hatred pushed them to become stronger, both

as individuals and as leaders in the Plane of Hate, so would it serve them in the mortal world. As the newly reunited monarchs of the dark elves, their newborn hatred for one another (and their pre-existing hatred for all around them on the Plane of Hate) would serve as an example of the potential greatness attainable through hatred.

The Invasion of Hate It had now been centuries since Naythox and Cristianos had been taken from Takish-Hiz, leaving their son behind, when the large contingent of powerful elves finally launched their invasion into the Plane of Hate. Wizards, enchanters, magicians, bards, rangers, druids, paladins, and clerics, all were represented by their guild masters and champions. All had loved their king and queen dearly and had been pained watching the young king Tearis Thex struggle with his emotions and grow into manhood, all the while burdened with the heavy responsibility of rulership.

Now, these same elves who had won countless victories against powerful dragons during the elder age for their goddess, for the crown, and for all elvenkind, stood within the gloomy, vast City of Hate, with fierce determination in their eyes. As the invaders engaged Innoruuk’s minions, it became clear that nothing could stand in their way. At the forefront of the elves were the legendary “Three,” cutting a swath through all the undead before them, while elementals secured the flanks of the arrowhead-shaped wedge of elves. Bards, rangers, and rogues zipped through streets and back alleys, scouting out creatures to destroy and keeping their fellows apprised of any possible counterattacks.

As the elves fought, no building they encountered was left untouched, no creature of Hate left alive, as they destroyed all that dared stand in the way of the most powerful race on Norrath. As they fought on in the pitch black air, though, Innoruuk was without fear, for the elfhost’s hatred slowly built toward the one who had stolen their beautiful Queen Cristianos and their wise King Naythox.

Facing paralyzing ghasts, keening banshees, deathless revenants, vicious kiraikeui, revolting giant rats, sorcerous liches, animated objects, impervious golems, and roaring dracoliches, the elves repeatedly demonstrated why even the dragons of Veeshan had fallen before them. The Three at the forefront, who led the invasion, were ancient and fierce elf lords, the most blessed and mighty of paladins who had faced dragons in the First Days. Long ago, during the dragon wars, it had been prophesied that the Three would never fall to an enemy in battle. And indeed, nothing since that time had ever stood against the Three and survived. No mission had they left incomplete. And as their fate foretold, nothing would kill the Three the day they spearheaded the elves’ assault upon Innoruuk’s realm. Reaching the foot of the grand stairs to Innoruuk’s palace, the elven invaders saw two figures standing atop the promenade’s gentle rise. Each wore what appeared to be molten hot, hellishly glowing armor: One in exquisitely wrought plate armor and the other a full hauberk of fine mail. Emblazoned across the chest of each, though, was the sacred tree-and-crown symbol of the Royal House Thex. Crafted into the helms of their armor were black, adamantine jeweled crowns. Only members of the elven royal family dared wear that symbol and such headpieces. The symbol of the Thex family perplexed the assembled elves. Unconsciously, the mass of elves took a step backward. Then, at long last, the two figures, a male and a female, spoke to the elves in voices belonging to King Naythox and Queen Cristianos Thex.

The figures spoke to the elves personally, citing individual accounts only the lost king and queen would have known. The elves, stunned, realization dawning on them, finally recognized them as their king and queen. All the elves wept then with unabashed joy, and began to surge forward to take up their sovereigns and celebrate. But then the war party noticed that the denizens of Hate had gathered swiftly ands silently about them, and many more creatures were present than they had ever imagined. Scores, hundreds, thousands of creatures now stood, shoulder to shoulder on all sides, barely able to contain their hunger and rage, obviously wishing to tear the elves apart. Just then, Naythox and Cristianos removed their helms, finally revealing their strangely transformed features. The elves still recognized the king and queen, but they were disturbed and confused by the monarchs’ bluish skin. King and queen then began to speak of a new kingdom they would lead — a kingdom that would require the assistance of mighty elves before them to build, just as they had done together when the world was young. Indeed, the elves in the invasion force possessed the knowledge and experience learned in the wars against the dragons and had helped Naythox and Cristianos carve out a kingdom in the land of Tunaria.

The Teir’Dal monarchs assured their once and future subjects that this kingdom would be no different, that once again they all were needed to take their race to the next stage in their nation’s evolution — the evolution into Teir’Dal.

The Becoming of the Teir’Dal The king and queen bid the elves to pledge their eternal allegiance as subjects in this new kingdom. Not a few of the elves pledged themselves without hesitation. Others hesitated. Some refused at once, saying it was not the place of their strangely altered king and queen to demand such a thing. Then, to everyone’s surprise and horror, the king and queen turned with spell and sword upon those who refused. In a booming voice, King Naythox Thex I ordered the minions of Innoruuk to capture all who resisted. Great chaos ensued as some of the elves stood motionless, confounded by what they were witnessing, while others immediately cast gate spells or used similar magics to escape. Some of the elves fell to their knees, weeping openly, being unable to bring themselves to harm the ones they had so loved. Others were angered and fought to kill the false king and queen, only to be greeted by a quick death or overwhelmed and taken prisoner by packs of Innoruuk’s servants. A few of the elves, loyal to a fault, were incensed that any would not join the king and queen and actually fought to protect them, so that elf drew blood against elf for the very first time in Norrath’s history. The largest group of elves, however, moved into a defensive posture and prepared to evacuate.

The Three were among those who fought in a defensive position, for they, like most of the elves, could not bring themselves to strike at their former king and queen. They ordered the wizards and druids to transport everyone away immediately, as soon and as quickly as they were able. Some of the wizards and druids did so, though many were beset by foes and fell or were taken, unable to successfully cast any spells. As a result, many of the elves could not escape magically and found themselves stranded. The Three fell back, parrying the terrible blows of the king and somehow avoiding the mighty spells cast by the queen.

All the while, the Three organized a small group of elf lords and, eventually, they all managed to cut their way free of the fighting. Other groups were cut off by the forces of Hate, but these were shackled and not slain. Finally, the Three and their companions cut their way to a defensible stone building. Within its stout walls, the wounded gained a moment to rest. Any creatures trying to cross the doorstep were slain, for none could stand against the Three. Soon the doorway had piled high with bodies of the slain creatures of Innoruuk, when the attacks ceased. Hundreds of creatures formed a living (and in many cases unliving) wall around the building, watching and waiting tirelessly for the elves knew not what. Unfortunately, no wizards or druids were with the group that had accompanied the Three to the building.

Hours turned into days, days into weeks, and weeks months, during which time the terrible purpose of the inhabitants of Hate outside became clear. One by one, the isolated elves began to fall into madness, and their hate and despair turned them slowly into Teir’Dal. Even the Three finally succumbed to the hateful energies of the plane, although legends persist that the last of the Three to fall victim to this transformation — the so-called “Third of the Three” — did in fact escape the Plane of Hate. A variety of stories venture to explain how this occurred, but nothing, least of all the validity of the event, is known for certain. The destiny of the Three had not been untrue: They had fallen not in combat, but to the hate of Innoruuk, eventually becoming powerful undead knights in service to their Teir’Dal king and queen and their dark master. In time, the newly created Teir’Dal were deposited, along with their Thex monarchs, deep in Norrath’s underfoot realm, with Naythox and Cristianos were charged to fulfill Innoruuk’s vengeance against the elder races and spread hatred and discontent across the land. These Teir’Dal came to be known among later generations as the First, or Firstborn. Such ancient Teir’Dal still possessed their knowledge and skill from previous lives, but now they used their powers and learned new skills as well, all in service to the Prince of Hate. This knowledge became the foundation to rapidly build the new race of elves into an engine of terrible power.

The Rise of Neriak For centuries following the doomed raid into Hate, the elves of Tunare thought less and less on their former king and queen, since new threats arose in the dangerous and wild places of Norrath. The next major threat to the elves came from the combined might of the giantish races under the grim banners of the Rallosian Empire; the rapid Rallosian invasion of Tunaria shattered the balance between the races that had long preserved relative peace on that continent. The flower of elven power had wilted with the loss of their king and queen, followed by the loss of most of the greatest and most powerful elves of the doomed raid into the Plane of Hate. The downfall of the light elves was well underway, while the power of Innoruuk and the dark elves was set to grow unabated.

Miles beneath Norrath’s surface, the Teir’Dal were forced to compete with all manner of fierce creatures within a deadly environment. The dark elves encountered Brell’s children within the underfoot, destroying many dwarven strongholds before the dwarves were able to erect sufficient defenses. Teir’Dal histories also claim that they infected several isolated dwarven clans with their hatred, turning the dwarves from Brell to Innoruuk, as they themselves had turned, although no evidence of this attempt being successful has ever surfaced.

As the Teir’Dal multiplied and conquered, led by the powerful Firstborn, Innoruuk’s power grew. After establishing a firm foothold in the underfoot, though, the Teir’Dal began to bicker and quarrel with one another. Having been transformed from the sometimes arrogant Tunarean elves by direct exposure to the very essence of hatred, it was only natural that they should be very competitive amongst themselves. This behavior did not manifest fully until after they had first carved out a kingdom within the depths of the underfoot.

In a relatively short time, the Teir’Dal became so consumed with infighting that they were not exacting Innoruuk’s vengeance upon the children of the other gods. The hatred of the Teir’Dal had become focused inward. Even after moving from deep within the underfoot to a position within easy striking distance of the surface realm, they still warred with one another. Within the new city of Neriak, Teir’Dal noble houses fought continuously. Within decades, being so far away from their dark god’s strong ruling hand and so bloodthirstily caught up in fighting amongst themselves, the population of Teir’Dal on Norrath began to dwindle. Clerics of Innoruuk prophesized the destruction of the dark elf race within a decade if their internal battles continued unchecked. At this point in history, Rallos Zek’s minions were emerging as the dominant force on Norrath. It appeared to be just a matter of time before the Rallosian Empire found and destroyed the Teir’Dal.

Innoruuk’s anger and disappointment was assuaged briefly when the Rallosian armies utterly destroyed the dwarven stronghold of Moradhim and the gnome city of Klik’Anon, thereby eliminating the dwarves and gnomes altogether from the continent of Tunaria. Yet it seemed that nothing could halt the advance of the Rallosian Empire. Even the borders of the elven kingdom were shrinking as the giant races closed in upon the capital of Takish-Hiz. Only the elves and handful of other beings remained on Tunaria. The major gods Brell, Prexus, and Tunare were no longer as strong as they had once been, although Rallos Zek appeared to be on his way to making himself the only god as his children assaulted the home of the gods in the Planes of Power.

The First Overlord Salvation for the Teir’Dal race came in the person of Xanit K’Ven, a Secondborn Teir’Dal warrior who emerged from the chaos of the bickering Teir’Dal nobles to unite his people under one purpose. Much to the chagrin of the great and ancient Firstborn dark elves, this young warrior would one day become the finest diplomat and tactician the Teir’Dal had ever known.

Xanit K’Ven, tired of the bickering and infighting and wishing only to pursue his own mastery of the warrior’s art, had left Neriak and served as a mercenary under the banner of the Rallosian Empire during the conquest of Tunaria. As the giantish races assaulted the planes of the gods, K’Ven learned valuable strategies and tactics from them, even though he was nearly beneath their notice. Deeply moved by the strength of a unified warrior race, K’Ven adopted Rallos Zek as his own patron deity.

As such, K’Ven worked his way up through to the rank of Captain, and he witnessed firsthand the initial assault of the Rallosian Empire against the mighty walls of Takish- Hiz. As the siege of Takish-Hiz would take many months due to her mighty defenses, young Captain K’Ven secured leave from his superiors, who had come to value the dark elf’s skill and intelligence, to return to Neriak to recruit more Teir’Dal to fight alongside the giantish races. Still having some loyalty to Neriak and fearing that the Rallosian Empire’s next move after taking Takish-Hiz would be an invasion of Neriak, Xanit had an ulterior motive for leaving the siege, for he wished to bind his own people to Rallos Zek, leaving behind the useless hatred and infighting espoused by Innoruuk’s worshippers, and thus put off what he foresaw as the inevitable slaughter of his people. King Naythox Thex I and Queen Cristianos Thex listened carefully to K’Ven, for he was a skilled and passionate orator. He spoke lyrically and purposefully of the might of the Rallosian Empire, and suggested that the Teir’Dal needed to ally with them or face destruction; being both wise and intelligent, he did not yet make any mention to his monarchs of his own conversion to Rallos Zek’s church. As a diplomatic move to preserve the Teir’Dal from danger, the dark elf king and queen declared K’Ven “Overlord of the Teir’Dal Empire.” This was a token title at best, since the Teir’Dal had to date fought only between themselves in their dark homeland and cared little for events which transpired up in the surface world. The newly appointed Overlord was also given a token force of seven scorewarriors, all younger sons and daughters, lesser cousins, and the like, recruited from various feuding noble houses, to rejoin the Rallosian Empire’s army.

Even as K’Ven and his new army were still underground, however, just beginning their return to Takish-Hiz, the curse of the Rathe was levied upon the armies of the Rallosian Empire for daring to assault the Planes of Power. This curse killed most of the giants and goblinkind, and reduced the remainder to relatively simple-minded brutes. Overnight, the Rallosian Empire was destroyed. And so, although the act was not of his own hand, Innoruuk’s vengeance against the races created by Tunare, Brell, Prexus, and Rallos Zek was nearly complete. Overlord Xanit K’Ven did not return home immediately after the fall of the Rallosian Empire, however, for he saw now an opportunity to harry elven villages within the Elddar Forest and forge his recruits into a unified, disci- ting force — for already he had been forced to step in and end their petty arguments and bickering on several occasions, twice with lethal force, and they had learned to fear and respect him. After sacking several elven settlements, Xanit unexpectedly brought his legion against other races, including various groups of goblins, orcs, kobolds, and frogloks of eastern Tunaria.

Over the course of the next few months, with just the 140 Teir’Dal over whom he’d been given command, Overlord K’Ven regularly sent couriers home to Neriak with reports of victories against the hated light elves and other races. He also sent home large supply trains loaded with plunder. In time, the Teir’Dal began to listen to these reports from the surface world with renewed anticipation until, at last, they began to forget their petty feuds and instead began sending more fresh troops to represent their noble houses for the glory of the Teir’Dal Empire.

Xanit K’Ven united the Teir’Dal by giving them a multitude of new enemies upon whom to focus their hatred. Plunder taken from the weaker races stimulated the prosperity of the Teir’Dal Empire, creating more and more interest, especially among the disaffected Second- and Third-born, in joining the Overlord’s army to campaign in the surface world. Innoruuk was pleased by this new young Overlord’s actions, for the Teir’Dal began to turn their hatred outward against the light elves and the other peoples of his hated foes —and as their enemies began to fear and hate the Teir’Dal, so too did Innoruuk’s power grow. Of course, Innoruuk became furious upon learning that Xanit K’Ven followed Rallos Zek, but nevertheless, the Overlord still served Hate, and the seers now foresaw the Teir’Dal rising to their destiny.

The rise of the Teir’Dal, led by Overlord Xanit K’Ven, soon brought Innoruuk the power of a major god in the world of Norrath and on the outer planes. K’Ven’s great service over the decades, even though the Overlord himself ever professed service only to Rallos Zek, truthfully did more for Innoruuk than for the God of War, who was too much diminished at that time to reap any real benefit. Innoruuk was so greatly pleased, in fact, that he held his wrath against K’Ven in check, for a time, even though the Overlord’s refusal to worship Innoruuk angered the Prince of Hate as few other things ever had.

The Fall of Takish-Hiz In time, fate dealt the Teir’Dal a good hand, for Solusek Ro raised the Serpent Mountains near the elven homeland of the Elddar Forest. The magical city of Takish-Hiz, which many believed impregnable, was half ruined by tremendous earthquakes resulting from massive shifts in the landscape. The moisture cut off by the Serpent Mountains quickly (at least quickly in the eyes of elves and gods) turned the Elddar into a desert. Having learned much from his years as a mercenary of the Rallosian Empire, Xanit would not allow this opportunity pass.

In the years that followed, Xanit’s continued success on the battlefield impressed even mercenary squads of trolls and ogres enough to swell the dark elf commander’s ranks. Duels between Xanit K’Ven and some of the most powerful ogres and trolls secured the Overlord’s reputation as one of the greatest swordsman in all Tunaria, and perhaps all of Norrath (muddled stories suggest that K’Ven engaged the mighty General Seru of the Combine Empire in a personal duel, but that seems unlikely, as the Combine Empire was yet an age removed). The ogres and trolls eventually proved fiercely loyal to their new commander, who always treated his troops fairly, and served as superb shock troops for his Teir’Dal army. Overlord K’Ven then contacted the Unkempt Druids, convincing them to aid his army in a singular assault against the elven capital of Takish-Hiz. When questioned by angry Teir’Dal nobles about allying with the Unkempt Druids, Xanit explained that the Unkempt Druids had long disdained the unnaturally constructed city of Takish-Hiz.

(They were opposed to all things not constructed by nature. To the Unkempt Druids, the highly advanced, magically created city of Takish-Hiz represented an extreme “unnature” they vehemently opposed.) Nevertheless, in this alliance, Overlord K’Ven earned the disapprobation of many powerful Teir’Dal — even among those who did not already have cause to fear and hate him.

On the appointed evening, during the blackness of a new moon, spies from the Unkempt Druids who had infiltrated the Takish-Hiz city guard slew the gate guards and opened the gates of the city. Outside, the Overlord’s army waited in the darkness. The Unkempt Druids gave the Overlord’s army the keys to Takish-Hiz, which until then few believed could ever fall. Surging forward, the Overlord’s beefy ogres, grisly trolls, and light-stepping Teir’Dal raised their weapons as one. Overlord K’Ven’s army appeared and entered the already half-abandoned, sand-worn city, putting the few remaining elves to the sword. An old escape passage allowed King Tearis Thex and his closest elves to escape and take refuge in one of the remaining outposts of the Elddar Forest. The light elven race was now poised on the brink of extinction, with few options should the Teir’Dal Overlord’s army march on them. Innoruuk looked smugly on as his creations exacted his vengeance upon the last of the elder races. Finally, the Dark Prince’s vengeance was complete.

Return to Neriak With fires burning throughout Takish-Hiz as his army pillaged and sacked what remained, the Overlord began planning a return to Neriak. However, Innoruuk’s agents now spoke to the king and queen, feeding their already great hatred and telling them that Xanit plotted to overthrow them and assume the throne. Agents also spoke with the Firstborn rulers of the noble houses, most of whom were already were angry with the Overlord for some perceived slight or another. Knowing full well that the majority of the lesser Teir’Dal would probably support seeing Xanit K’Ven wear the crown, the king and queen immediately summoned the Overlord to their court.

In Neriak, K’Ven appeared before the king, queen, and nobles in their High Court, basking in his victory. However, with the elder nobles backing him fully, King Naythox charged Overlord K’Ven with high treason for consorting with the Unkempt Druids, and sentenced him to death on the morrow. Powerful extraplanar agents and clerics sent by Innoruuk himself then emerged from the shadows to shackle Xanit — but not before the warrior lunged forward with lightning-quick speed and beheaded the king with a single scissoring stroke of his twin blades. Agents of Innoruuk then took Overlord K’Ven into their custody and a Teir’Dal wizard magically transported them to the Plane of Hate.

Some Teir’Dal legends say that Xanit K’Ven waits in perpetual slumber to be awakened by the all father should the Teir’Dal ever find themselves facing their doom. The Teir’Dal Empire diminished somewhat in the years following Overlord Xanit K’Ven’s disappearance and the death of King Naythox Thex I, although Innoruuk’s power continued to grow. The Teir’Dal spread his doctrine of vengeance, spite, and loathing across the land by more subtle means than putting all others to the sword, as had been K’Ven’s method. Over the ensuing decades, the Teir’Dal became so strong that Innoruuk pulled all of the First back to his home plane to serve as guardians and planners for further conquests.

Combine and Beyond With the Combined Empire’s rise to power many years later, Innoruuk was pleased by the thirst for power demonstrated by the human race. Many humans succumbed to the doctrine of hatred and rose to great power even more quickly than had the Teir’Dal. Still, the Knights of Marr and other such “good-hearted” orders sent several raids intothe Plane of Hate, destroying many of Innoruuk’s minions. Yet the battle against the Prince of Hate was self-defeating, for any hatred the knights felt for Innoruuk simply fueled his power even more.

Innoruuk’s followers on the Plane of Hate were able to turn back any serious threats. The only raid that actually weakened the Dark Prince’s power for any time was that undertaken by a group of humans who followed Quellious, the Goddess of Peace, for the blessings of Tranquility sucked the hateful emotion from his realm; his creatures did not reform as quickly after they died and, most disturbingly, the invaders, bland-faced followers of Quellious, had apparently devised some method by which they could ignore the powerful aura of Hate generated by various inhabitants there, which often temporarily turned friends into foes. Innoruuk was very concerned by this threat, which, although ultimately unsuccessful, proved very effective; he soon fortified his defenses to ensure that those who followed Quellious would experience much greater difficulty if and when they invaded his realm in the future.

To this day, the Teir’Dal still disrupt other kingdoms, alliances, and factions with magical devices, well-placed rumors, and even assassinations whose carefully contrived evidence point the blame toward erstwhile allies. Innoruuk’s followers in Broken Skull Rock, trolls and luggalds, have served him well with their rapacious marauding of the sea lanes around southern and western Antonica. Today, large groups of adventurers and would-be heroes occasionally visit the Plane of Hate, whether in search of treasure and personal glory or for the greater good of all light-hearted folk. Yet hatred amid the turmoil of Norrath is strong and growing stronger, and Innoruuk sits, ever smiling and plotting, upon his dark and twisted throne.

History[]

Darkmoon was the first Army of Neriak. Raised, trained and deployed to protect and serve Neriak, Darkmoon became the most elite and greatest Army Neriak had ever known. Blessed by Innoruuk Himself Darkmoon has long been the premier Army and House of Neriak.

Darkmoon has been blessed more than any other House of Neriak, even to the rival of the King and Queen in such blessings. Darkmoon has had within their ranks BOTH of the Champions of Innoruuk: Malicena, the First Champion of Innoruuk and Kvanilya, Innoruuk's Second and Current Champion from before The Shattering. Both females have served the Father in their Hate and have been high-ranking members of Darkmoon.

The most recent High Lady of Darkmoon is Kvanilya, proving once more that Darkmoon is blessed and chosen by Innoruuk. Kvanilya is both the last Champion of Innoruuk and is the descendant of the S'Lon line, one of the few remaining lines directly linked to the royal House of Thex. As one of the S'Lon line, Kvanilya is heir to the elite fighting style of the S'Lon line and a direct lineage to the true Thex royal line. It is even said that Kvanilya has great knowledge of the history of Neriak, including knowledge of the sealing of the true King and Queen beneath The Dead Lodge, the battle between Mayong Mistmoore and Tserrina at the top of the Tower of Frozen Shadows, and even the awakening of The Sleeper.

Former Darkmoon High Lords and Lady's were some of the greatest Dark Elves known in the lands of Norrath. Original founders included the great wizard Graffe who's compendium was known far and wide for all things wizardly, quest related and beyond. In the early days, well known for Hate and Darkmoon: Atos, Keiote, and Jullery forged the way and created Innoruuk's army of Darkmoon. Their followers created the world of Darkmoon that many generations would learn to respect. Lord Xuraz and Lady Sapphyre carried the torches as well before High Lady Morgaene led the army through the famous guild war against Clan MacLear and later across the timeline from before the shattering to after the shattering, empowering the chosen like Malicena and Kvanilya. He who lives now may tell the story here, but the former lords and ladies are why Darkmoon's reputation is known.

Laws of Darkmoon[]

What follows are the Laws of Darkmoon, as a member of this ancient army, please respect all laws at all times, uphold the reputation that has been earned by so many in the preceeding years before us. The following will be out of character to ensure understanding of expectations.

1.) Roleplay. Never forget, Darkmoon is a premier roleplaying guild. Our image is something to be proud of. Always represent Darkmoon well. It is your job to make sure the masses know what it means to be in Darkmoon. Pickup groups and raids are not excluded, if you must be in OOC, you must indicate it using parentheses (( )), brackets {{ }}, or state - ooc - when speaking it. This is the number one rule in Darkmoon.

2.) Actively take part in guild discussions, storylines, and events.

3.) No arguing in public. The only exception to this is for roleplay purposes, and it must be clear that you are roleplaying, if you seek to argue.

4.) No uber speak. No dewds, brb, lewt, etc. Keep everything in the context of Norrath and you can't go wrong here. Guildspeak, say, gsay, channels, etc are affected by this. The OOC channel should be used when something must be OOC. Tells are best for OOC conversations.

5.) Read the Forums. A lot of important information is given and discussed in the forums, please read it and respond when necessary, this is truly not an option. You should also make an attempt regularly to start a thread or reply to one. See rule #2.

6.) Guild Bank Rules. Before depositing items, consider your guildmates and yourself. All members are asked to donate items of worth to the guild bank vault #4. It is your responsibility to view vault #4 for items you may want. If you need an item in bank 4, you are to post of your need in the Vaults forum. Every two weeks, a lottery event will be held to reward members with items they can use. If no one wants the item after a few lotteries, it will be sold for Guild Funds which are used to pay for Event Rewards, Guild Heraldry cloak fees, Guild Hall upkeep, and miscellaneous needs.

7.) Hunts, Raids, and Events. You must view the Guild Calendar and sign up for events you can attend. Signing up lets us know better what to plan for and saves everyone's time when we know how many people will be showing up. If you do not attend our hunts, raids, and events regularly, expect a talking to from the War Council members. Open communication is important, let us know if you have extenuating circumstances surrounding your schedule availability. You are also responsible for letting the War Matron know of any hunts that you require. You can do this by sending her a Guildportal or Norrathian Mail. In her absence, you must let another on the War Council know of your need.

8.) Must be at LEAST 18 years of age. We want to maintain a mature roleplay environment and as such prefer only adults to apply.

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