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Fulgation's Folly

From EQ2i, the EverQuest II wiki

Steamfont Mountains Timeline
1. And Your Little Dog Too!
2. Conflict Among the Kobolds
3. Geobot
4. Finding Fulgation
5. Fulgation's Tracks
6. Fulgation's Folly
7. Watchman Fleep
8. Disruption of the Bloodhorn
9. Gnomeland Community Service
10. Gnomeland R & D
11. Fulgation Sightings
12. R & D & More Work
13. Clockwork Assessment Techometer
14. Get Them Steamed
15. New Efforts
16. The Spiritual Side of Engineering
17. Tap Into the Power
18. Securing Future Livelihood
19. It's All Necessary
20. Fulgation's End
other resources
Allakhazam's
EverQuest 2 Quest Information
Journal Category Steamfont Mountains  (AA)
Journal Level 39 (Tier 4)
Journal Difficulty Solo
Starting Zone Steamfont Mountains more
How to Start Speak to Watchman Plarg, who is at the crossroads just outside of the Greater Faydark zoneline.
part of: Steamfont Mountains Timeline
Preceded by:
Fulgation's Tracks
Followed by:
Watchman Fleep (Quest)

What does this information mean?

This quest is part 6 of 20 in the Steamfont Mountains Timeline.

[edit] Steps

Remmy Fulgation, just prior to running away.
Remmy's notes mistakenly left behind.
  1. Find Remmy Fulgation at ( -539, 149, 623 ) /waypoint -539, 149, 623.
    • You will need to take a path North of Mazkeen Crater that leads back to just above the Greater Faydark exit. ( -754, 135, 548 ) /waypoint -754, 135, 548
  2. Remmy will run away from you when you arrive, and there will be a set of blueprints on the ground.
  3. Inspect the blueprints.
  4. Return to Watchman Plarg.

[edit] Rewards