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|Race||Multiple Races (see below)|
|Zone||Frostfang Sea (LU56)|
|Location||Throughout New Halas|
New Halas is populated with many ecology NPCs, all either Barbarians or Coldain dwarves. Unlike in older content, these NPCs are completely un-interactible. Furthermore, their names change with every game reset, although their behavior remains static. For example there will always be 3 coldain performing ice magic at ( -124, 147, -70 ) /waypoint -124, 147, -70, but their names will keep changing.
Names appear to be generated out of predefined parts-of-names. Barbarian NPCs will often have vaguely scottish or celtic sounding names, while Coldain NPCs often have stereotypically dwarflike descriptive last names (e.g. Coldfoot, Thundermaul, Firebeard).
For a partial list of possible names, see Special:Whatlinkshere/Frostfang Sea ecology NPCs.