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Fountain Spirit (Visible)

Fountain Spirit, as seen when placed in your home.

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EQ2U · LootDB · EQ2LL · ZAM · Census xml
EverQuest II Item Information
Type: House Item Subtype: Arena Pet
Fountain Spirit
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This item can be placed in any house type.

This Fae champion uses the restorative powers of nature to heal and protect her allies.
 
Obtain: Purchased from a Noble Taig Rhul for 8 Loyalty Point Tokens.

\aITEM -523195747 -602404601:Fountain Spirit\/a \aITEM -523195747 -602404601:Fountain Spirit\/a
What does this information mean?

Fountain Spirit arena stats

Fountain Spirit arena

ArenaEdit

The Arena was retired from the game, but this pet can still be used to practice combat if your guild has the Creature Conjurer as an amenity in the guild hall.

RatingsEdit

  • Strength *
  • Toughness ***
  • Focus ****
  • Resilience ***
  • Speed *****
  • Health 563
  • Power 475
  • Melee: weak
Abilities
Name Cost Casttime Recasttime Duration Range/Target Effect
Dampen 30pwr .5sec 5secs 10secs 20m, faced enemy inflicts 100-122 cold damage, decreases mitigation vs cold and magic by 200
Aqueous Armor 75pwr instant 5secs 300secs 20m, faced friend ally/self gets buff giving +100 max health, +200 mitigation vs magic, +400 mitigation vs fire
Rejuvinate 225pwr instant 10secs 10secs 20m, faced friend ally/self gets 78-96 health and dispels 24 levels of noxious effects (desc says impairments, effects says beneficial effects?)
Restore 112pwr instant 12secs 10secs 20m, faced friend ally/self gets 129-158 health and power

The Fountain Spirit is very fast and has powerful spells. It can refuel and repair allies in combat and do a good amount of damage with spare mana using Dampen. Make sure to always Aqueous Armor every team member you find. The Spirit is probably only a viable choice in battles of larger teams.

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