EverQuest 2 Spell Information
Fire Seed IV Conjuror
An augmentation placed by the conjuror on target ally, that grants a chance to deal heat damage with every attack and place an impairment on the opponent. If the opponent dies while under this impairment, it will deal instant heat damage to the encounter.
Target Group Friend
Power 119
Concentration 1
Casting 2.0 seconds
Recast 2.0 seconds
Duration Until Cancelled
Effect Radius 50.0 meters
Range Up to 35.0 meters
Level 65
Mastery Ordination
Effects
On a successful combat attack this spell has a 20% chance to cast Seed of Fire on target of attack. Lasts for 16.0 seconds.
Inflicts (X) heat damage on target instantly and every 4 seconds
When target dies this spell will cast Blooming Flames on caster.
Inflicts (Y) heat damage on target encounter
Grants a total of 1 trigger of the spell.
Fire Seed Spell Line
I II III IV V VI
23 37 51 65 77 87
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Inflicts (X) heat damage instantly and every 4 sec
?
41-50
44-54
52-63
59-72
When target dies, inflicts (Y) heat damage
?
181-221
197-241
230-281
263-321
Gray cells correspond to unavailable ranks of the spell. Effect values for this spell are modified by the player's Intelligence.
The above heat damage (?, 41-50(181-221), 44-54(197-241), 52-63(230-281), 59-72(263-321)) is with INT 119 (no armor, items, or buffs and no AAs)
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The above heat damage (?, 31-38(138-168), 34-41(150-184), 39-48(175-214), 45-55(200-245)) is...
Fire Seed III
The above heat damage (?, 50-61(223-273), 55-67(243-298), 64-78(284-347), ?) is with INT 119 (no...
Fire Seed V