Requires 10 points in Sentinel's Fate, Level 81, 70 points spent in the Wizard tree
The wizard stores up extra energy and then releases it in a single fiery blast at their target. The damage done by this spell is based on the amount of damage the wizard deals while Fiery Blast is active.
2 minutes 30 seconds
Up to 35.0 meters
The wizard stores extra energy for a short duration and then releases that damage as a direct heat attack on their target. This spell is not modified by spell double attack and procs.