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Feral Rush

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Beastlord Shadows AAs
Feral Rush Rank (*/5)
Beastlord 1 point
Requires 170 AA Points spend and 10 of them in General tree and 10 of them in Scout tree and 10 of them in Animalist tree
 
Improves the damage and critical damage of Rush.
 
Passive Spell
 
Effects:
  • Increases the damage and critical amount by X%


EffectsEdit

Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
X% per point 3 6 9 12 15

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