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Fearknight

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Fearknight (Visible)

Fearknight, as seen when placed in your home.

other resources
EQ2U · LootDB · EQ2LL · ZAM · Census xml
EverQuest II Item Information
Type: House Item Subtype: Arena Pet
Fearknight
This item can be placed in your house or guild hall.
   
Obtain: Purchased from a Noble Taig Rhul for 8 Loyalty Point Tokens.

What does this information mean?

Fearknight arena stats

Fearknight arena

ArenaEdit

The Arena was retired from the game, but this pet can still be used to practice combat if your guild has the Creature Conjurer as an amenity in the guild hall.

RatingsEdit

  • Strength *****
  • Toughness ****
  • Focus *
  • Resilience ***
  • Speed **
  • Health 713
  • Power 208
  • Melee: around 50-100 to resilience 3 combatants, 2 second delay
Abilities
Name Cost Casttime Recasttime Duration Range/Target Effect
Scream of Terror 15pwr instant 6sec 2.5sec 8m, enemy enemy takes 78 poison damage and gets sonic vision
The Power of Fear 30pwr instant 8sec 10sec 8m, enemy -50 STR/STA, -1000 phys. mit., -25% size to enemy; +100 STR/STA, +25% size, +1000 phys. mit to you
Taunt of Death 37pwr instant 15sec 2sec 8m, enemy 26 poison damage and enemy feigns death (chance? or always)
Harm Fist 52hlth instant 30sec 10m, -=10 enemies You take 156 poison damage, nearby enemies take 167 poison damage

The Fearknight is a tough close range fighter with high health and strength, low speed and bad power. Its abilities are all instant and can weaken an opponent allowing the Fearknight to defeat it with melee attacks.

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