Extracting the Defector
From EQ2i, the EverQuest II wiki
|
| Journal Category | Betrayal | ||||
| Journal Level | 1 (Tier 1) | ||||
| Journal Difficulty | Solo | ||||
| Starting Zone | The Commonlands more | ||||
| How to Start | The quest starts by speaking with Gil McMartin | ||||
| |||||
NOTE: A discussion page exists which may contain more information
| |||||
What does this information mean?
[edit] Steps
- Make your way to South Freeport via one of several routes:
- Head to The Graveyard entrance from The Commonlands loc( -1305, -78, -278 ) /waypoint -1305, -78, -278. From there take the newly excavated entrance to Longshadow Alley loc( -125, -17, 73 ) /waypoint -125, -17, 73. Immediately enter The Thieves' Way. Once in The Thieves' Way head East to the room with the menders union Local 858. Take the door on the southeast. This room gives access to the Four main freeport zones, South Freeport loc( -111, 0, 104 ) /waypoint -111, 0, 104.
- Another way into the city for level 70 players is use the bell on the commonlands dock, go to Scale Yard (or any other zone that connects to South Freeport), then to South Freeport.
- Another way into the city for level 76+ players is use front gate to West Freeport, Thieves Way, then to South Freeport.
- Enter South Freeport just south of The Freeport Block and Tackle.
- Head west up the stairs (lower level betrayers use caution there is a lvl 45 epic guard that roams this staircase, wait for him to path out of harms way before ascending the stairs).
- Directly north of the top of the staircase there is a building with a basement entrance, The Militia Recruiting Center, that should be clickable. Enter here ( -160, -34, 150 ) /waypoint -160, -34, 150.
- Once inside, do NOT move! Hail the freeport trooper at the counter from where you stand. Tell him 'Here you go' when he asks for a pass. The militia troopers will all remain non-agro at this time.
- Take the door to the the north (or the left door way), which leads to a bunk room.
- Behind the bookcases there is an even-level, single up arrow Militia Captain. Right click and HAIL the Militia Captain. Now, pick the right answer, which is "Let's just wait a minute", you will then get the update without any fighting involved (but he WILL attack you if you click the first option). But, he then says 'he has changed his mind' and a 15 minute timer starts (DONT PANIC !! - this is normal). Head out of the bunk room and turn left and go upstairs to an open roof court yard (2 militia guards are seen practising fighting - they are non aggro). The palm tree is clickable and zones you out to the front of the basement. Then head back out of freeport (there is a marine bell by the docks in front of the general store) and return to Gil McMartin
If you do inadvertently agro the mobs in the zone and they kill you, you will respawn outside the door. you can zone in, run like heck up to the roof where the tree is and still click on it to complete the quest providing you have already talked to the Militia captain.
Note: This is the easiest of the Loyalty Quests. Furthermore, it is repeatable if you keep declining the other quests From the Loyalty line from Gil McMartin, he will eventually offer it again.
[edit] Rewards
- Completing this quest gives +5000 faction with The City of Qeynos
- Completing this quest gives -5000 faction with The City of Freeport
- Completing this quest gives -300 faction with The Freeport Militia
Categories: Quests · The Commonlands Quests · The Commonlands Solo Quests · Betrayal Quests · Shattered Lands Quests · Tier 1 Quests · Tier 1 Solo Quests · Solo Quests · The City of Qeynos (Faction) · The City of Qeynos (Good Faction) · Faction Quests · The City of Freeport (Faction) · The City of Freeport (Bad Faction) · The Freeport Militia (Faction) · The Freeport Militia (Bad Faction)
A 