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Everfrost

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Everfrost
Levels 40-50
Everfrost
Introduced Shattered Lands
Zone Type Public
Adjacent to Thundering Steppes
Dungeons Permafrost
Instances
Quest Lines Everfrost Timeline
Harvesting Tier 5
Quests NPCs Monsters Named
Drops Instances POIs Discos

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To say that Everfrost is a desolate arctic wasteland would be quite the understatement. Everfrost was once an arctic range of majestic snow-capped mountains, winding valleys, and ice-blue rivers. Today, it is a frozen purgatory that is both awesome and terrifying in its unearthly majesty.

Titanic glaciers rule this domain, having destroyed all but one of the great Everfrost Peaks in their hungry trek across the broken continent. Blizzards constantly ravage the land, pelting the region with needles of ice as sharp and unpitying as a knight's blade. Funnels of frost and bitter winds often descend from the eternally gray skies, scarring the land in the wake of their destructive rampage.

Lore Edit

The region of Everfrost was torn asunder during the great cataclysm, leaving behind several dangerously scarred isles. An equally perilous lagoon should not be approached without caution, as there have been reports of megalodons patrolling the waters in search of blood.

Halas, home of the northmen, is no more. The city was rent by the celestial fireballs that rained down upon Norrath during the cataclysm. Those who survived the initial disaster either fled the region or were consumed by the unleashed hunger of the land. As time went on, Everfrost turned from an inviting homeland to a treacherous glacial wasteland, devoid of floral plant life or any semblance of mercy.

--Professor Cogglesworth's Tour of Norrath: Part 2

Geography Edit

Professor Cogglesworth's Tour of Norrath Part 2 06

The Jagged Plains

Professor Cogglesworth's Tour of Norrath Part 2 07

Everstorm Bay

Professor Cogglesworth's Tour of Norrath Part 2 08

Minotaurs in the Jagged Plains

Professor Cogglesworth's Tour of Norrath Part 2 09

Ice giants in Guardian's Gulch

Everfrost is divided into five valleys separated by tunnels or gulleys. Travel between each valley is dangerous, and is made considerably easier by invisibility or stealth. Within each valley, there is considerable space where one can find relative safety.

Travel Edit

Horse routes are available connecting the four valleys with each other, starting on the mainland where Bitterwind Trench meets Everstorm Bay.

There are two routes into the interior sections of the zone:

  1. via Jagged Plains: This long route is less dangerous than the alternative, but still requires passing some aggressive animals. Follow Bitterwind Trench up to Jagged Plains. From Jagged Plains, you can continue to further valleys by a southeast tunnel leading to Hollowfrost Grove, or by a northwest tunnel leading to Guardian's Gulch.
  2. via Icewail Caverns: The shorter route is more dangerous, and requires invisibility or stealth or the killing of many level 47 monsters. Swim east from Stormedge Isle into Icewail Caverns, then look for the cleft that is Icewail Pass.

Map Edit

Map everfrost

Dungeons Edit

Dungeon Name Level Range Target Audience Zone Type Typical Duration
Permafrost 45-52 Group Shared Dungeon 1 hour
Forbidden Sepulcher 40-45 Solo Instance 20 min
Icespire Summit 40-45 Group Instance 20 min
Miragul's Menagerie 43-48 Group Instance 15 min
The Icy Dig 50-55 Group Instance 90 min
Miragul's Phylactery: Scion of Ice 50-90 (scales) Group Instance 90 min
Miragul's Phylactery: The Anathema 50-90 (scales) Group Instance 90 min
Miragul's Phylactery: The Crucible 50-90 (scales) Group Instance 90 min

Adjacent Zones Edit

Zone Name Level Range Direction Access
The Thundering Steppes 20-30 South (across the Fanged Sea) via Mariner Bell at Stormedge Isle

Revive Locations Edit

Revive Location Description
Everstorm Bay Only revive point in this zone

Quests Edit

Everfrost has numerous solo quest lines, and also has many heroic quests. See the Everfrost Timeline.

Similar Zones Edit

Zone Name Level Range Region Notes
Steamfont Mountains 35-50 Faydwer Many solo quests; a recommended zone
Lavastorm 40-55 Shattered Lands Goes well in tandem with Everfrost
The Sinking Sands 45-55 Desert of Flames A good follow-up zone from Everfrost

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