Heals the group over time and applies a second heal on termination. This spell can be toggled off early. If the spell is toggled off early, the second heal's effect will be multiplied by the number of ticks that were not used from the heal over time.
Applies Divine Wave on termination. Lasts for 1.0 second.
Heals group members (AE) for U - V every second
The heal value will be multiplied by the number of unused ticks of Divine Waters
Heals group members (AE) for W - X
Heals group members (AE) for Y - Z every 1.5 seconds