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Defensive Enchantment

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EverQuest II Alternate Advancement Information
AAs » Shadows AAs » Enchanter Shadows AAs
Defensive Enchantment Rank (*/5)
Enchanter 1 point
Requires 120 AA Points spend and 10 of them in General tree and 10 of them in Mage tree
A defensive enchantment which grants the player additional maximum health.
Passive Spell
  • Increases Max Health of caster by X%


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
+ % per point +0.5% +1.0% +1.5% +2.0% +2.5%

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