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Deathfist Citadel

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EverQuest II Instanced Zone Information
Introduced LU33 DFC
Level Range 36-42
Access Quest Operation Green Hood
Zone in from Zek, the Orcish Wastes
Parent Zone None
Difficulty Group
Failure Lockout None
Success Lockout 1.5 hours
Quests NPCs Monsters Names
Drops   POIs Discos

What does this information mean?


This zone was completely revamped with LU33, changing from a Raid x2 zone to a Heroic zone.

You may enter the zone by killing Vigo Cerebus, the gate keeper who is on a 2.5 hour timer, and using the front gate, or by either sewer grate which leads to the sewers.

If you die here, you may choose to respawn in the sewers between the grate entrances, or in Zek, the Orcish Wastes outside the gate. You may also choose to exit by clicking on either sewer grate or the front gate. All Evac spells are disabled while in this zone!

If you enter by the front gate, from the moment you walk in you will be bombarded by Deathfist archers. Alarms will sound and Deathfist defenders will appear in a nearly constant stream. Additionally, as soon as you reach the battlements you can expect one or more named to come to you! Even if the zone is gray to you, the constant attacks will kill you pretty fast. The only sane approach may be the sewers.

This revamp also introduced some new mastercrafter armor sets (Deathfist Armor). The recipes for these armor sets are split between Deathfist Common Recipes (for head, hands, and feet) and Deathfist Rare Recipes (for chest, legs, and shoulders). All recipes require Blood Iron Ore which also drops in this zone.

Related QuestsEdit

The following quests are directly related to the zone, but do not start in the zone:

The following quests start in the zone:

* These marked quests are concluded to kill Emperor Fyst. It is good to do the quests at the same time.

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